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Rev | Author | Line No. | Line |
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1 | daniel-mar | 1 | unit Main; |
2 | |||
3 | interface |
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4 | |||
5 | uses |
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6 | Windows, SysUtils, Classes, Graphics, Dialogs, StdCtrls, Menus, Controls, |
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7 | ComCtrls, ExtCtrls, Forms, MMSystem, LevelFunctions, Registry; |
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8 | |||
9 | type |
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10 | TMainForm = class(TForm) |
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11 | Playground: TPanel; |
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12 | MainMenu: TMainMenu; |
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13 | Help1: TMenuItem; |
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14 | MExit: TMenuItem; |
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15 | Statistics: TStatusBar; |
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16 | Timer: TTimer; |
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17 | MNewGame: TMenuItem; |
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18 | Help2: TMenuItem; |
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19 | MAbout: TMenuItem; |
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20 | MHelp: TMenuItem; |
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21 | N5: TMenuItem; |
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22 | MJumpHistory: TMenuItem; |
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23 | N2: TMenuItem; |
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24 | N4: TMenuItem; |
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25 | MHighScores: TMenuItem; |
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26 | MRestartGame: TMenuItem; |
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27 | MSettings: TMenuItem; |
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28 | MEnableSound: TMenuItem; |
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29 | MPauseTime: TMenuItem; |
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30 | N1: TMenuItem; |
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31 | MUndo: TMenuItem; |
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32 | N3: TMenuItem; |
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14 | daniel-mar | 33 | Aboutthislevel1: TMenuItem; |
1 | daniel-mar | 34 | procedure MExitClick(Sender: TObject); |
35 | procedure TimerTimer(Sender: TObject); |
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36 | procedure MNewGameClick(Sender: TObject); |
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37 | procedure MAboutClick(Sender: TObject); |
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38 | procedure FormShow(Sender: TObject); |
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39 | procedure FormCreate(Sender: TObject); |
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40 | procedure FormDestroy(Sender: TObject); |
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41 | procedure MJumpHistoryClick(Sender: TObject); |
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42 | procedure MRestartGameClick(Sender: TObject); |
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43 | procedure MHighScoresClick(Sender: TObject); |
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44 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
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45 | procedure MHelpClick(Sender: TObject); |
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6 | daniel-mar | 46 | procedure MUndoClick(Sender: TObject); |
14 | daniel-mar | 47 | procedure Aboutthislevel1Click(Sender: TObject); |
48 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
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1 | daniel-mar | 49 | private |
18 | daniel-mar | 50 | NoCloseQuery: boolean; |
1 | daniel-mar | 51 | CountedSeconds: Integer; |
52 | LevelFile: String; |
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53 | LookupFieldCoordinateArray: array of TPoint; |
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6 | daniel-mar | 54 | PrevPlaygroundMatrixes: array of TPlayGroundMatrix; |
1 | daniel-mar | 55 | PlaygroundMatrix: TPlayGroundMatrix; |
56 | Points: Integer; |
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57 | LevelTotalStones: Integer; |
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58 | LevelRemovedStones: Integer; |
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59 | JumpHistory: TStringList; |
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11 | daniel-mar | 60 | Level: TLevel; |
1 | daniel-mar | 61 | procedure LoadSettings; |
62 | procedure SaveSettings; |
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63 | procedure RestartLevel; |
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64 | procedure SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
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65 | procedure RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
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66 | function AskForLevel: String; |
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67 | function AreJumpsPossible: boolean; |
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68 | procedure StoneDraggingAllow(Stone: TImage; Allow: boolean); |
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69 | procedure NewGame(Filename: string); |
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70 | function LevelTime: String; |
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71 | procedure DestroyLevel; |
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72 | procedure RefreshTime; |
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73 | procedure RefreshPoints; |
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74 | procedure RefreshStonesRemoved; |
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75 | procedure CountPoints(t: TFieldType); |
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76 | procedure RemoveStone(x, y: integer; count_points: boolean); |
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77 | procedure DoJump(SourceTag, DestTag: integer); |
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78 | function CanJump(x, y: integer): boolean; |
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79 | function MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; overload; |
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80 | function MayJump(SourceTag, DestTag: integer): boolean; overload; |
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19 | daniel-mar | 81 | procedure StoneDragOver(Sender, Source: TObject; X, Y: Integer; State: TDragState; var Accept: Boolean); |
1 | daniel-mar | 82 | procedure StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
19 | daniel-mar | 83 | function DrawField(x, y: integer; t: TFieldProperties; indent: integer): TField; |
1 | daniel-mar | 84 | function DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
85 | function DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
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86 | procedure BuildPlayground(LevelArray: TLevelArray); |
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87 | procedure LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
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8 | daniel-mar | 88 | function GoalStatus: TGoalStatus; |
1 | daniel-mar | 89 | end; |
90 | |||
91 | var |
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92 | MainForm: TMainForm; |
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93 | |||
94 | implementation |
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95 | |||
96 | uses |
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19 | daniel-mar | 97 | About, Finish, Choice, Functions, History, HighScore, Help, Constants, Math; |
1 | daniel-mar | 98 | |
99 | {$R *.dfm} |
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100 | |||
21 | daniel-mar | 101 | { TMainForm } |
8 | daniel-mar | 102 | |
1 | daniel-mar | 103 | procedure TMainForm.RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
104 | var |
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105 | i, j: integer; |
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106 | begin |
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21 | daniel-mar | 107 | for i := Low(Matrix.Fields) to High(Matrix.Fields) do |
1 | daniel-mar | 108 | begin |
21 | daniel-mar | 109 | for j := Low(Matrix.Fields[i]) to High(Matrix.Fields[i]) do |
1 | daniel-mar | 110 | begin |
21 | daniel-mar | 111 | if Assigned(Matrix.Fields[i][j].Stone) then |
1 | daniel-mar | 112 | begin |
21 | daniel-mar | 113 | LoadPictureForType(Matrix.Fields[i][j].FieldType, Matrix.Fields[i][j].Stone.Picture); |
114 | StoneDraggingAllow(Matrix.Fields[i][j].Stone, Matrix.FieldState(Matrix.Fields[i][j].FieldType) <> fsAvailable); |
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1 | daniel-mar | 115 | end; |
116 | end; |
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117 | end; |
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118 | end; |
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119 | |||
120 | procedure TMainForm.DestroyLevel; |
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6 | daniel-mar | 121 | var |
122 | i: Integer; |
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1 | daniel-mar | 123 | begin |
21 | daniel-mar | 124 | MPauseTime.Checked := false; |
1 | daniel-mar | 125 | MPauseTime.Enabled := false; |
126 | Timer.Enabled := false; |
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127 | |||
128 | MRestartGame.Enabled := false; |
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129 | |||
130 | LevelFile := ''; |
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131 | |||
132 | CountedSeconds := 0; |
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133 | RefreshTime; |
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134 | |||
135 | Points := 0; |
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136 | RefreshPoints; |
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137 | |||
138 | LevelRemovedStones := 0; |
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139 | LevelTotalStones := 0; |
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140 | RefreshStonesRemoved; |
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141 | |||
142 | JumpHistory.Clear; |
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143 | |||
21 | daniel-mar | 144 | PlayGroundMatrix.ClearMatrix(true); |
6 | daniel-mar | 145 | for i := 0 to Length(PrevPlaygroundMatrixes)-1 do |
21 | daniel-mar | 146 | PrevPlaygroundMatrixes[i].ClearMatrix(false); |
6 | daniel-mar | 147 | SetLength(PrevPlaygroundMatrixes, 0); |
148 | MUndo.Enabled := false; |
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1 | daniel-mar | 149 | |
150 | SetLength(LookupFieldCoordinateArray, 0); |
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11 | daniel-mar | 151 | |
152 | if Assigned(Level) then FreeAndNil(Level); |
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1 | daniel-mar | 153 | end; |
154 | |||
155 | procedure TMainForm.LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
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156 | begin |
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157 | case FieldType of |
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158 | ftEmpty: Picture.Bitmap.LoadFromResourceName(HInstance, RES_EMPTY); |
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159 | ftGreen: Picture.Bitmap.LoadFromResourceName(HInstance, RES_GREEN); |
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160 | ftYellow: Picture.Bitmap.LoadFromResourceName(HInstance, RES_YELLOW); |
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161 | ftRed: Picture.Bitmap.LoadFromResourceName(HInstance, RES_RED); |
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162 | end; |
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163 | end; |
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164 | |||
165 | function TMainForm.DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
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166 | begin |
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167 | result := TImage.Create(panel); |
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168 | result.Parent := panel; |
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169 | LoadPictureForType(fieldtype, result.Picture); |
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170 | result.Width := panel.Width - 2*MET_SHAPE_MARGIN; |
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171 | result.Height := panel.Height - 2*MET_SHAPE_MARGIN; |
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172 | result.Left := MET_SHAPE_MARGIN; |
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173 | result.Top := MET_SHAPE_MARGIN; |
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174 | result.Center := true; |
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175 | result.Transparent := true; |
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176 | |||
177 | result.Tag := panel.Tag; |
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178 | result.OnDragOver := panel.OnDragOver; |
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179 | result.OnDragDrop := panel.OnDragDrop; |
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180 | |||
21 | daniel-mar | 181 | StoneDraggingAllow(result, PlayGroundMatrix.FieldState(fieldtype) <> fsAvailable); |
1 | daniel-mar | 182 | end; |
183 | |||
184 | procedure TMainForm.StoneDraggingAllow(Stone: TImage; Allow: boolean); |
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185 | begin |
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186 | if Allow then |
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187 | begin |
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188 | Stone.DragMode := dmAutomatic; |
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189 | (Stone.Parent as TPanel).DragMode := dmAutomatic; |
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190 | end |
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191 | else |
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192 | begin |
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193 | Stone.DragMode := dmManual; |
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194 | (Stone.Parent as TPanel).DragMode := dmManual; |
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195 | end; |
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196 | end; |
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197 | |||
198 | function TMainForm.DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
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199 | begin |
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200 | result := TPanel.Create(Playground); |
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201 | result.Parent := Playground; |
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202 | if isGoal then |
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203 | begin |
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204 | result.BevelInner := bvLowered; |
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205 | end; |
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206 | result.Color := Playground.Color; |
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207 | result.BevelOuter := bvLowered; |
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208 | result.Width := MET_FIELD_SIZE; |
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209 | result.Height := MET_FIELD_SIZE; |
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19 | daniel-mar | 210 | result.Left := x * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE + (halftabs*MET_HALFTAB_SIZE); |
1 | daniel-mar | 211 | result.Top := y * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE; |
212 | |||
213 | result.Tag := tag; |
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214 | result.OnDragOver := StoneDragOver; |
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215 | result.OnDragDrop := StoneDragDrop; |
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216 | end; |
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217 | |||
218 | procedure TMainForm.MExitClick(Sender: TObject); |
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219 | begin |
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220 | Close; |
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221 | end; |
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222 | |||
223 | procedure TMainForm.RefreshTime; |
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224 | begin |
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225 | Statistics.Panels.Items[0].Text := Format(LNG_TIME, [LevelTime]); |
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226 | end; |
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227 | |||
228 | procedure TMainForm.RefreshStonesRemoved; |
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21 | daniel-mar | 229 | resourcestring |
230 | LNG_STONES_REMOVED = '%d of %d stones removed'; |
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1 | daniel-mar | 231 | begin |
12 | daniel-mar | 232 | Statistics.Panels.Items[1].Text := Format(LNG_STONES_REMOVED, [LevelRemovedStones, LevelTotalStones-1]); |
1 | daniel-mar | 233 | end; |
234 | |||
235 | procedure TMainForm.RefreshPoints; |
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236 | begin |
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237 | Statistics.Panels.Items[2].Text := Format(LNG_POINTS, [Points]); |
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238 | end; |
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239 | |||
240 | procedure TMainForm.CountPoints(t: TFieldType); |
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241 | begin |
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6 | daniel-mar | 242 | inc(Points, FieldTypeWorth(t)); |
1 | daniel-mar | 243 | RefreshPoints; |
244 | end; |
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245 | |||
246 | procedure TMainForm.RemoveStone(x, y: integer; count_points: boolean); |
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247 | begin |
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248 | if count_points then |
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249 | begin |
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21 | daniel-mar | 250 | CountPoints(PlayGroundMatrix.Fields[x, y].FieldType); |
1 | daniel-mar | 251 | Inc(LevelRemovedStones); |
252 | RefreshStonesRemoved; |
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253 | end; |
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21 | daniel-mar | 254 | PlayGroundMatrix.Fields[x, y].FieldType := ftEmpty; |
255 | LoadPictureForType(PlayGroundMatrix.Fields[x, y].FieldType, PlayGroundMatrix.Fields[x, y].Stone.Picture); |
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256 | StoneDraggingAllow(PlayGroundMatrix.Fields[x, y].Stone, false); |
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1 | daniel-mar | 257 | end; |
258 | |||
259 | function TMainForm.CanJump(x, y: integer): boolean; |
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260 | begin |
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21 | daniel-mar | 261 | if PlayGroundMatrix.FieldState(x, y) <> fsStone then |
1 | daniel-mar | 262 | begin |
263 | result := false; |
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264 | exit; |
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265 | end; |
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266 | |||
267 | result := true; |
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268 | |||
269 | if MayJump(x, y, x+2, y) then exit; |
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270 | if MayJump(x, y, x-2, y) then exit; |
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271 | if MayJump(x, y, x, y+2) then exit; |
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272 | if MayJump(x, y, x, y-2) then exit; |
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273 | |||
11 | daniel-mar | 274 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 275 | begin |
276 | if MayJump(x, y, x-2, y-2) then exit; |
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277 | if MayJump(x, y, x+2, y-2) then exit; |
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278 | if MayJump(x, y, x-2, y+2) then exit; |
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279 | if MayJump(x, y, x+2, y+2) then exit; |
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280 | end; |
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281 | |||
282 | result := false; |
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283 | end; |
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284 | |||
14 | daniel-mar | 285 | procedure TMainForm.Aboutthislevel1Click(Sender: TObject); |
286 | var |
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287 | mode: string; |
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288 | goalYeSNo: string; |
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289 | resourcestring |
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290 | LNG_BOARD = 'Board: %s'; |
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291 | LNG_MODE = 'Mode: %s'; |
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292 | LNG_STONES_TOTAL = 'Stones: %d'; |
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293 | LNG_GOAL_AVAILABLE = 'Target field defined'; |
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294 | LNG_NO_GOAL = 'No target field'; |
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295 | begin |
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296 | if Level.GetGameMode = gmDiagonal then |
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297 | mode := 'Diagonal' |
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298 | else if Level.GetGameMode = gmNormal then |
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299 | mode := 'Normal' |
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300 | else |
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301 | mode := '?'; |
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302 | |||
303 | if GoalStatus = gsNoGoal then |
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304 | goalYeSNo := LNG_NO_GOAL |
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305 | else |
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306 | goalYeSNo := LNG_GOAL_AVAILABLE; |
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307 | |||
308 | ShowMessage(Format(LNG_BOARD, [ExtractFileNameWithoutExt(LevelFile)]) + #13#10 + |
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309 | #13#10 + |
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310 | Format(LNG_MODE, [mode]) + #13#10 + |
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311 | Format(LNG_STONES_TOTAL, [LevelTotalStones]) + #13#10 + |
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312 | goalYesNo); |
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313 | end; |
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314 | |||
1 | daniel-mar | 315 | function TMainForm.AreJumpsPossible: boolean; |
316 | var |
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317 | i, j: integer; |
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318 | begin |
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319 | result := false; |
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21 | daniel-mar | 320 | for i := Low(PlayGroundMatrix.Fields) to High(PlayGroundMatrix.Fields) do |
1 | daniel-mar | 321 | begin |
21 | daniel-mar | 322 | for j := Low(PlayGroundMatrix.Fields[i]) to High(PlayGroundMatrix.Fields[i]) do |
1 | daniel-mar | 323 | begin |
324 | if CanJump(i, j) then |
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325 | begin |
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326 | result := true; |
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327 | break; |
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328 | end; |
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329 | if result then break; |
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330 | end; |
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331 | end; |
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332 | end; |
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333 | |||
334 | procedure TMainForm.DoJump(SourceTag, DestTag: integer); |
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21 | daniel-mar | 335 | resourcestring |
336 | LNG_JUMP_LOG = '%d [%d, %d] -> %d [%d, %d];'; |
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1 | daniel-mar | 337 | var |
338 | d, s: TPoint; |
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339 | old_fieldtype: TFieldType; |
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340 | res: Integer; |
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341 | begin |
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342 | if not MayJump(SourceTag, DestTag) then exit; |
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343 | |||
344 | d := LookupFieldCoordinateArray[DestTag]; |
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345 | s := LookupFieldCoordinateArray[SourceTag]; |
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346 | |||
347 | JumpHistory.Add(Format(LNG_JUMP_LOG, [SourceTag+1, s.x+1, s.y+1, DestTag+1, d.x+1, d.y+1])); |
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348 | |||
6 | daniel-mar | 349 | {$REGION 'Stein entfernen und Punkte vergeben'} |
11 | daniel-mar | 350 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 351 | begin |
21 | daniel-mar | 352 | if (s.X-2 = d.X) and (s.Y-2 = d.Y) and (PlayGroundMatrix.FieldState(s.X-1, s.Y-1) = fsStone) then RemoveStone(s.X-1, s.Y-1, true); |
353 | if (s.X-2 = d.X) and (s.Y+2 = d.Y) and (PlayGroundMatrix.FieldState(s.X-1, s.Y+1) = fsStone) then RemoveStone(s.X-1, s.Y+1, true); |
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354 | if (s.X+2 = d.X) and (s.Y-2 = d.Y) and (PlayGroundMatrix.FieldState(s.X+1, s.Y-1) = fsStone) then RemoveStone(s.X+1, s.Y-1, true); |
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355 | if (s.X+2 = d.X) and (s.Y+2 = d.Y) and (PlayGroundMatrix.FieldState(s.X+1, s.Y+1) = fsStone) then RemoveStone(s.X+1, s.Y+1, true); |
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1 | daniel-mar | 356 | end; |
357 | |||
21 | daniel-mar | 358 | if (s.X+2 = d.X) and (s.Y = d.Y) and (PlayGroundMatrix.FieldState(s.X+1, s.Y ) = fsStone) then RemoveStone(s.X+1, s.Y, true); |
359 | if (s.X-2 = d.X) and (s.Y = d.Y) and (PlayGroundMatrix.FieldState(s.X-1, s.Y ) = fsStone) then RemoveStone(s.X-1, s.Y, true); |
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360 | if (s.X = d.X) and (s.Y+2 = d.Y) and (PlayGroundMatrix.FieldState(s.X , s.Y+1) = fsStone) then RemoveStone(s.X, s.Y+1, true); |
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361 | if (s.X = d.X) and (s.Y-2 = d.Y) and (PlayGroundMatrix.FieldState(s.X , s.Y-1) = fsStone) then RemoveStone(s.X, s.Y-1, true); |
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6 | daniel-mar | 362 | {$ENDREGION} |
1 | daniel-mar | 363 | |
364 | // Den Timer erst nach dem ersten Zug starten |
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365 | // oder nach einer Pause neustarten |
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21 | daniel-mar | 366 | MPauseTime.Checked := false; |
367 | MPauseTime.Enabled := true; |
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368 | Timer.Enabled := true; |
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1 | daniel-mar | 369 | |
370 | // Sound abspielen |
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371 | if MEnableSound.Checked then PlaySound(RES_JUMP, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
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372 | |||
6 | daniel-mar | 373 | {$REGION 'Nun den Stein springen lassen'} |
21 | daniel-mar | 374 | old_fieldtype := PlayGroundMatrix.Fields[s.X, s.Y].FieldType; // Steinfarbe merken |
6 | daniel-mar | 375 | RemoveStone(s.X, s.Y, false); // Eigenen Stein entfernen. Keine Punkte zählen, da das unser eigener Stein ist, der springt |
21 | daniel-mar | 376 | PlayGroundMatrix.Fields[d.X, d.Y].FieldType := old_fieldtype; // Farbe wiederherstellen |
377 | LoadPictureForType(PlayGroundMatrix.Fields[d.X, d.Y].FieldType, PlayGroundMatrix.Fields[d.X, d.Y].Stone.Picture); // Stein an neue Position malen |
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378 | StoneDraggingAllow(PlayGroundMatrix.Fields[d.X, d.Y].Stone, true); // Und die Drag-Eigenschaft erneuern |
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6 | daniel-mar | 379 | {$ENDREGION} |
1 | daniel-mar | 380 | |
6 | daniel-mar | 381 | {$REGION 'Sind weitere Sprünge möglich oder ist das Spiel vorbei?'} |
1 | daniel-mar | 382 | if not AreJumpsPossible then |
383 | begin |
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21 | daniel-mar | 384 | MPauseTime.Checked := false; |
1 | daniel-mar | 385 | MPauseTime.Enabled := false; |
386 | Timer.Enabled := false; |
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387 | RefreshTime; |
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4 | daniel-mar | 388 | if MEnableSound.Checked then |
389 | begin |
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8 | daniel-mar | 390 | if LevelRemovedStones = LevelTotalStones-1 then |
391 | begin |
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392 | if GoalStatus in [gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen] then |
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393 | PlaySound(RES_WIN2, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
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394 | else |
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395 | PlaySound(RES_WIN1, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
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396 | end |
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4 | daniel-mar | 397 | else |
398 | PlaySound(RES_LOSE, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
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399 | end; |
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8 | daniel-mar | 400 | res := FinishForm.Execute(ExtractFileNameWithoutExt(LevelFile), Points, LevelTotalStones, LevelRemovedStones, CountedSeconds, GoalStatus, JumpHistory); |
1 | daniel-mar | 401 | if (res = mrOK) and FinishForm.ReplayCheckbox.Checked then RestartLevel; |
402 | end; |
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6 | daniel-mar | 403 | {$ENDREGION} |
404 | |||
405 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)+1); |
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21 | daniel-mar | 406 | PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1] := PlaygroundMatrix.CloneMatrix; |
6 | daniel-mar | 407 | MUndo.Enabled := true; |
1 | daniel-mar | 408 | end; |
409 | |||
410 | function TMainForm.MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; |
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411 | begin |
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412 | result := false; |
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413 | |||
414 | // Check 1: Ist das Zielfeld überhaupt leer? |
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21 | daniel-mar | 415 | if PlayGroundMatrix.FieldState(DestX, DestY) <> fsAvailable then exit; |
1 | daniel-mar | 416 | |
417 | // Check 2: Befindet sich ein Stein zwischen Source und Destination und ist der Abstand 2? |
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11 | daniel-mar | 418 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 419 | begin |
21 | daniel-mar | 420 | if (SourceX-2 = DestX) and (SourceY-2 = DestY) and (PlayGroundMatrix.FieldState(SourceX-1, SourceY-1) = fsStone) then result := true; |
421 | if (SourceX-2 = DestX) and (SourceY+2 = DestY) and (PlayGroundMatrix.FieldState(SourceX-1, SourceY+1) = fsStone) then result := true; |
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422 | if (SourceX+2 = DestX) and (SourceY-2 = DestY) and (PlayGroundMatrix.FieldState(SourceX+1, SourceY-1) = fsStone) then result := true; |
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423 | if (SourceX+2 = DestX) and (SourceY+2 = DestY) and (PlayGroundMatrix.FieldState(SourceX+1, SourceY+1) = fsStone) then result := true; |
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1 | daniel-mar | 424 | end; |
425 | |||
21 | daniel-mar | 426 | if (SourceX+2 = DestX) and (SourceY = DestY) and (PlayGroundMatrix.FieldState(SourceX+1, SourceY ) = fsStone) then result := true; |
427 | if (SourceX-2 = DestX) and (SourceY = DestY) and (PlayGroundMatrix.FieldState(SourceX-1, SourceY ) = fsStone) then result := true; |
||
428 | if (SourceX = DestX) and (SourceY+2 = DestY) and (PlayGroundMatrix.FieldState(SourceX , SourceY+1) = fsStone) then result := true; |
||
429 | if (SourceX = DestX) and (SourceY-2 = DestY) and (PlayGroundMatrix.FieldState(SourceX , SourceY-1) = fsStone) then result := true; |
||
1 | daniel-mar | 430 | end; |
431 | |||
432 | function TMainForm.MayJump(SourceTag, DestTag: integer): boolean; |
||
433 | var |
||
434 | s, d: TPoint; |
||
435 | begin |
||
436 | d := LookupFieldCoordinateArray[DestTag]; |
||
437 | s := LookupFieldCoordinateArray[SourceTag]; |
||
438 | |||
439 | result := MayJump(s.X, s.Y, d.X, d.Y); |
||
440 | end; |
||
441 | |||
442 | procedure TMainForm.StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
||
443 | begin |
||
444 | DoJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
445 | end; |
||
446 | |||
447 | procedure TMainForm.StoneDragOver(Sender, Source: TObject; X, |
||
448 | Y: Integer; State: TDragState; var Accept: Boolean); |
||
449 | begin |
||
450 | Accept := MayJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
451 | end; |
||
452 | |||
19 | daniel-mar | 453 | function TMainForm.DrawField(x, y: integer; t: TFieldProperties; indent: integer): TField; |
1 | daniel-mar | 454 | var |
455 | newField: TField; |
||
456 | index: integer; |
||
457 | begin |
||
19 | daniel-mar | 458 | ZeroMemory(@result, SizeOf(result)); |
459 | if t.Typ = ftFullSpace then exit; |
||
1 | daniel-mar | 460 | |
461 | index := Length(LookupFieldCoordinateArray); |
||
462 | |||
463 | newField.FieldType := t.Typ; |
||
464 | newField.Goal := t.Goal; |
||
19 | daniel-mar | 465 | newField.Panel := DrawStoneBox(x, y, index, indent, t.Goal); |
1 | daniel-mar | 466 | newField.Stone := DrawStone(t.Typ, newField.Panel); |
21 | daniel-mar | 467 | if PlayGroundMatrix.FieldState(t.Typ) = fsStone then Inc(LevelTotalStones); |
1 | daniel-mar | 468 | |
469 | SetLength(LookupFieldCoordinateArray, index + 1); |
||
470 | LookupFieldCoordinateArray[index].X := x; |
||
471 | LookupFieldCoordinateArray[index].Y := y; |
||
472 | |||
21 | daniel-mar | 473 | if Length(PlayGroundMatrix.Fields) < x+1 then SetLength(PlayGroundMatrix.Fields, x+1); |
474 | if Length(PlayGroundMatrix.Fields[x]) < y+1 then SetLength(PlayGroundMatrix.Fields[x], y+1); |
||
475 | PlaygroundMatrix.Fields[x, y] := newField; |
||
19 | daniel-mar | 476 | |
477 | result := newField; |
||
1 | daniel-mar | 478 | end; |
479 | |||
480 | procedure TMainForm.BuildPlayground(LevelArray: TLevelArray); |
||
481 | var |
||
19 | daniel-mar | 482 | y, x: integer; |
483 | max_x, max_y: integer; |
||
484 | p: TPanel; |
||
1 | daniel-mar | 485 | begin |
486 | PlayGround.Visible := false; |
||
487 | |||
488 | // Die Dimensionen ermitteln |
||
489 | max_x := 0; |
||
19 | daniel-mar | 490 | max_y := 0; |
491 | for y := Low(LevelArray) to High(LevelArray) do |
||
1 | daniel-mar | 492 | begin |
19 | daniel-mar | 493 | for x := Low(LevelArray[y].Fields) to High(LevelArray[y].Fields) do |
1 | daniel-mar | 494 | begin |
19 | daniel-mar | 495 | p := DrawField(x, y, LevelArray[y].Fields[x], LevelArray[y].Indent).Panel; |
496 | if Assigned(p) then |
||
497 | begin |
||
498 | max_x := Max(max_x, p.Left + p.Width); |
||
499 | max_y := Max(max_y, p.Top + p.Height); |
||
500 | end; |
||
1 | daniel-mar | 501 | end; |
502 | end; |
||
503 | |||
504 | PlayGround.Visible := true; |
||
505 | |||
506 | // Das Form an das Level anpassen |
||
19 | daniel-mar | 507 | PlayGround.Top := MET_OUTER_MARGIN; |
508 | PlayGround.Left := MET_OUTER_MARGIN; |
||
509 | PlayGround.Width := max_x; |
||
510 | PlayGround.Height := max_y; |
||
511 | ClientWidth := 2 * MET_OUTER_MARGIN + PlayGround.Width; |
||
512 | ClientHeight := 2 * MET_OUTER_MARGIN + PlayGround.Height + Statistics.Height; |
||
1 | daniel-mar | 513 | |
19 | daniel-mar | 514 | // If the board is too small, ClientWidth/ClientHeight will stop at a minimum value |
515 | // in this case, we make sure that the Playground is centered |
||
516 | PlayGround.Left := ClientWidth div 2 - Playground.Width div 2; |
||
517 | PlayGround.Top := (ClientHeight - Statistics.Height) div 2 - Playground.Height div 2; |
||
518 | |||
1 | daniel-mar | 519 | Statistics.Panels.Items[0].Width := Round(ClientWidth*MET_PERCENT_PNL_TIME); |
520 | Statistics.Panels.Items[1].Width := Round(ClientWidth*MET_PERCENT_PNL_STONES); |
||
521 | |||
6 | daniel-mar | 522 | SetLength(PrevPlaygroundMatrixes,1); |
21 | daniel-mar | 523 | PrevPlaygroundMatrixes[0] := PlayGroundMatrix.CloneMatrix; |
6 | daniel-mar | 524 | MUndo.Enabled := false; |
1 | daniel-mar | 525 | end; |
526 | |||
527 | procedure TMainForm.TimerTimer(Sender: TObject); |
||
528 | begin |
||
21 | daniel-mar | 529 | if MPauseTime.Checked then exit; |
1 | daniel-mar | 530 | if mainform.Focused then Inc(CountedSeconds); |
531 | RefreshTime; |
||
532 | end; |
||
533 | |||
534 | function TMainForm.LevelTime: String; |
||
535 | begin |
||
21 | daniel-mar | 536 | result := FormatDateTime('hh:nn:ss', CountedSeconds / SecsPerDay) |
1 | daniel-mar | 537 | end; |
538 | |||
539 | procedure TMainForm.NewGame(Filename: string); |
||
21 | daniel-mar | 540 | resourcestring |
541 | LNG_LVL_INVALID_NO_JUMP = 'Warning! The level is not playable. There are no jumps possible.'; |
||
1 | daniel-mar | 542 | var |
543 | LevelArray: TLevelArray; |
||
11 | daniel-mar | 544 | begin |
1 | daniel-mar | 545 | DestroyLevel; |
21 | daniel-mar | 546 | |
547 | MPauseTime.Checked := true; |
||
548 | MPauseTime.Enabled := true; |
||
549 | Timer.Enabled := true; |
||
550 | MRestartGame.Enabled := true; |
||
551 | |||
1 | daniel-mar | 552 | LevelFile := Filename; |
11 | daniel-mar | 553 | Level := TLevel.Create(LevelFile); |
554 | LevelArray := Level.LevelStringToLevelArray(true); |
||
1 | daniel-mar | 555 | if Length(LevelArray) = 0 then Exit; |
556 | BuildPlayground(LevelArray); |
||
557 | if not AreJumpsPossible then |
||
558 | begin |
||
9 | daniel-mar | 559 | MessageDlg(LNG_LVL_INVALID_NO_JUMP, mtError, [mbOk], 0); |
1 | daniel-mar | 560 | end; |
561 | RefreshTime; |
||
562 | RefreshStonesRemoved; |
||
563 | RefreshPoints; |
||
564 | end; |
||
565 | |||
566 | procedure TMainForm.MNewGameClick(Sender: TObject); |
||
567 | begin |
||
568 | LevelFile := AskForLevel; |
||
569 | if LevelFile <> '' then |
||
570 | begin |
||
571 | NewGame(LevelFile); |
||
572 | end; |
||
573 | end; |
||
574 | |||
575 | procedure TMainForm.MAboutClick(Sender: TObject); |
||
576 | begin |
||
577 | AboutBox.ShowModal; |
||
578 | end; |
||
579 | |||
580 | function TMainForm.AskForLevel: String; |
||
581 | begin |
||
582 | LevelChoice.ShowModal; |
||
583 | |||
584 | if LevelChoice.ModalResult <> mrOK then |
||
585 | begin |
||
586 | result := ''; |
||
587 | exit; |
||
588 | end; |
||
589 | |||
590 | result := LevelChoice.SelectedLevel; |
||
591 | end; |
||
592 | |||
593 | procedure TMainForm.FormShow(Sender: TObject); |
||
594 | begin |
||
595 | LevelFile := AskForLevel; |
||
596 | if LevelFile <> '' then |
||
597 | begin |
||
598 | NewGame(LevelFile); |
||
599 | end |
||
18 | daniel-mar | 600 | else |
601 | begin |
||
602 | NoCloseQuery := true; |
||
603 | Close; |
||
604 | end; |
||
1 | daniel-mar | 605 | end; |
606 | |||
8 | daniel-mar | 607 | function TMainForm.GoalStatus: TGoalStatus; |
608 | var |
||
609 | ft: TFieldType; |
||
610 | begin |
||
21 | daniel-mar | 611 | if not PlaygroundMatrix.MatrixHasGoal then |
8 | daniel-mar | 612 | result := gsNoGoal |
613 | else if LevelRemovedStones < LevelTotalStones-1 then |
||
614 | Result := gsMultipleStonesRemaining |
||
615 | else |
||
616 | begin |
||
21 | daniel-mar | 617 | ft := PlaygroundMatrix.GoalFieldType; |
8 | daniel-mar | 618 | if ft = ftRed then |
619 | result := gsLastStoneInGoalRed |
||
620 | else if ft = ftYellow then |
||
621 | result := gsLastStoneInGoalYellow |
||
622 | else if ft = ftGreen then |
||
19 | daniel-mar | 623 | result := gsLastStoneInGoalGreen |
624 | else |
||
625 | result := gsUndefined; |
||
8 | daniel-mar | 626 | end; |
627 | end; |
||
628 | |||
1 | daniel-mar | 629 | procedure TMainForm.FormCreate(Sender: TObject); |
630 | begin |
||
631 | JumpHistory := TStringList.Create; |
||
632 | LoadSettings; |
||
633 | end; |
||
634 | |||
635 | procedure TMainForm.FormDestroy(Sender: TObject); |
||
636 | begin |
||
11 | daniel-mar | 637 | DestroyLevel; |
1 | daniel-mar | 638 | JumpHistory.Free; |
639 | end; |
||
640 | |||
641 | procedure TMainForm.MJumpHistoryClick(Sender: TObject); |
||
642 | begin |
||
643 | HistoryForm.JumpMemo.Lines.Assign(JumpHistory); |
||
644 | HistoryForm.ShowModal; |
||
645 | end; |
||
646 | |||
647 | procedure TMainForm.RestartLevel; |
||
10 | daniel-mar | 648 | var |
649 | i: Integer; |
||
1 | daniel-mar | 650 | begin |
21 | daniel-mar | 651 | MPauseTime.Checked := true; |
652 | MPauseTime.Enabled := true; |
||
653 | Timer.Enabled := true; |
||
1 | daniel-mar | 654 | |
655 | CountedSeconds := 0; |
||
656 | RefreshTime; |
||
657 | |||
658 | Points := 0; |
||
659 | RefreshPoints; |
||
660 | |||
661 | LevelRemovedStones := 0; |
||
662 | RefreshStonesRemoved; |
||
663 | |||
664 | JumpHistory.Clear; |
||
665 | |||
10 | daniel-mar | 666 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[0]); |
667 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[0]); |
||
668 | for i := 1 to Length(PrevPlaygroundMatrixes)-1 do |
||
21 | daniel-mar | 669 | PrevPlaygroundMatrixes[i].ClearMatrix(false); |
10 | daniel-mar | 670 | SetLength(PrevPlaygroundMatrixes, 1); |
671 | |||
6 | daniel-mar | 672 | MUndo.Enabled := false; |
1 | daniel-mar | 673 | end; |
674 | |||
675 | procedure TMainForm.SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
||
676 | begin |
||
21 | daniel-mar | 677 | PlayGroundMatrix.ClearMatrix(false); // Memory Leak verhindern |
678 | PlayGroundMatrix := Matrix.CloneMatrix; |
||
1 | daniel-mar | 679 | end; |
680 | |||
681 | procedure TMainForm.MRestartGameClick(Sender: TObject); |
||
682 | begin |
||
683 | RestartLevel; |
||
684 | end; |
||
685 | |||
6 | daniel-mar | 686 | procedure TMainForm.MUndoClick(Sender: TObject); |
687 | var |
||
688 | PrevWorth: integer; |
||
689 | NewWorth: integer; |
||
690 | begin |
||
691 | if Length(PrevPlaygroundMatrixes) > 1 then |
||
692 | begin |
||
21 | daniel-mar | 693 | PrevWorth := PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1].MatrixWorth; |
6 | daniel-mar | 694 | |
21 | daniel-mar | 695 | PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1].ClearMatrix(false); |
6 | daniel-mar | 696 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)-1); |
697 | |||
21 | daniel-mar | 698 | NewWorth := PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1].MatrixWorth; |
6 | daniel-mar | 699 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
700 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
701 | |||
702 | JumpHistory.Delete(JumpHistory.Count-1); |
||
703 | |||
704 | Dec(LevelRemovedStones); |
||
705 | RefreshStonesRemoved; |
||
706 | |||
707 | Dec(Points, NewWorth-PrevWorth); |
||
708 | RefreshPoints; |
||
7 | daniel-mar | 709 | |
710 | // Sound abspielen |
||
711 | if MEnableSound.Checked then PlaySound(RES_UNDO, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
6 | daniel-mar | 712 | end; |
713 | |||
714 | MUndo.Enabled := Length(PrevPlaygroundMatrixes) > 1; |
||
715 | end; |
||
716 | |||
1 | daniel-mar | 717 | procedure TMainForm.MHighScoresClick(Sender: TObject); |
718 | begin |
||
719 | HighScoreForm.Execute(ExtractFileNameWithoutExt(LevelFile)); |
||
720 | end; |
||
721 | |||
722 | procedure TMainForm.LoadSettings; |
||
723 | var |
||
724 | reg: TRegistry; |
||
725 | begin |
||
726 | reg := TRegistry.Create; |
||
727 | try |
||
728 | reg.RootKey := HKEY_CURRENT_USER; |
||
729 | if reg.OpenKeyReadOnly(REG_KEY) then |
||
730 | begin |
||
731 | if reg.ValueExists(REG_SOUND) then |
||
732 | MEnableSound.Checked := reg.ReadBool(REG_SOUND); |
||
733 | reg.CloseKey; |
||
734 | end; |
||
735 | finally |
||
736 | reg.Free; |
||
737 | end; |
||
738 | end; |
||
739 | |||
740 | procedure TMainForm.SaveSettings; |
||
741 | var |
||
742 | reg: TRegistry; |
||
743 | begin |
||
744 | reg := TRegistry.Create; |
||
745 | try |
||
746 | reg.RootKey := HKEY_CURRENT_USER; |
||
747 | if reg.OpenKey(REG_KEY, true) then |
||
748 | begin |
||
749 | reg.WriteBool(REG_SOUND, MEnableSound.Checked); |
||
750 | reg.CloseKey; |
||
751 | end; |
||
752 | finally |
||
753 | reg.Free; |
||
754 | end; |
||
755 | end; |
||
756 | |||
757 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
||
758 | begin |
||
759 | SaveSettings; |
||
760 | if FinishForm.NameEdit.Text <> '' then |
||
761 | begin |
||
762 | FinishForm.SaveSettings; |
||
763 | end; |
||
764 | end; |
||
765 | |||
14 | daniel-mar | 766 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
767 | resourcestring |
||
768 | LNG_REALLY_QUIT = 'Do you really want to quit?'; |
||
769 | begin |
||
18 | daniel-mar | 770 | CanClose := NoCloseQuery or (MessageDlg(LNG_REALLY_QUIT, mtConfirmation, mbYesNoCancel, 0) = mrYes); |
14 | daniel-mar | 771 | end; |
772 | |||
1 | daniel-mar | 773 | procedure TMainForm.MHelpClick(Sender: TObject); |
774 | begin |
||
775 | HelpForm.ShowModal; |
||
776 | end; |
||
777 | |||
778 | end. |