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Rev | Author | Line No. | Line |
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1 | daniel-mar | 1 | unit Main; |
2 | |||
3 | interface |
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4 | |||
5 | uses |
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6 | Windows, SysUtils, Classes, Graphics, Dialogs, StdCtrls, Menus, Controls, |
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7 | ComCtrls, ExtCtrls, Forms, MMSystem, LevelFunctions, Registry; |
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8 | |||
9 | type |
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10 | TField = record |
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11 | FieldType: TFieldType; |
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12 | Goal: Boolean; |
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13 | Panel: TPanel; |
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14 | Stone: TImage; |
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15 | end; |
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16 | |||
19 | daniel-mar | 17 | TGoalStatus = (gsUndefined, gsNoGoal, gsMultipleStonesRemaining, gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen, gsLastStoneOutsideGoal); |
8 | daniel-mar | 18 | |
19 | daniel-mar | 19 | TFieldState = (fsUndefined, fsError, fsLocked, fsAvailable, fsStone); |
1 | daniel-mar | 20 | |
21 | TPlayGroundMatrix = array of array of TField; |
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22 | |||
23 | TMainForm = class(TForm) |
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24 | Playground: TPanel; |
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25 | MainMenu: TMainMenu; |
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26 | Help1: TMenuItem; |
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27 | MExit: TMenuItem; |
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28 | Statistics: TStatusBar; |
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29 | Timer: TTimer; |
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30 | MNewGame: TMenuItem; |
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31 | Help2: TMenuItem; |
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32 | MAbout: TMenuItem; |
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33 | MHelp: TMenuItem; |
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34 | N5: TMenuItem; |
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35 | MJumpHistory: TMenuItem; |
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36 | N2: TMenuItem; |
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37 | N4: TMenuItem; |
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38 | MHighScores: TMenuItem; |
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39 | MRestartGame: TMenuItem; |
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40 | MSettings: TMenuItem; |
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41 | MEnableSound: TMenuItem; |
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42 | MPauseTime: TMenuItem; |
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43 | N1: TMenuItem; |
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44 | MUndo: TMenuItem; |
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45 | N3: TMenuItem; |
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14 | daniel-mar | 46 | Aboutthislevel1: TMenuItem; |
1 | daniel-mar | 47 | procedure MExitClick(Sender: TObject); |
48 | procedure TimerTimer(Sender: TObject); |
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49 | procedure MNewGameClick(Sender: TObject); |
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50 | procedure MAboutClick(Sender: TObject); |
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51 | procedure FormShow(Sender: TObject); |
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52 | procedure FormCreate(Sender: TObject); |
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53 | procedure FormDestroy(Sender: TObject); |
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54 | procedure MJumpHistoryClick(Sender: TObject); |
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55 | procedure MRestartGameClick(Sender: TObject); |
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56 | procedure MHighScoresClick(Sender: TObject); |
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57 | procedure MPauseTimeClick(Sender: TObject); |
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58 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
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59 | procedure MHelpClick(Sender: TObject); |
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60 | procedure MEnableSoundClick(Sender: TObject); |
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6 | daniel-mar | 61 | procedure MUndoClick(Sender: TObject); |
14 | daniel-mar | 62 | procedure Aboutthislevel1Click(Sender: TObject); |
63 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
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1 | daniel-mar | 64 | private |
18 | daniel-mar | 65 | NoCloseQuery: boolean; |
1 | daniel-mar | 66 | CountedSeconds: Integer; |
67 | LevelFile: String; |
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68 | LookupFieldCoordinateArray: array of TPoint; |
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6 | daniel-mar | 69 | PrevPlaygroundMatrixes: array of TPlayGroundMatrix; |
1 | daniel-mar | 70 | PlaygroundMatrix: TPlayGroundMatrix; |
71 | Points: Integer; |
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72 | LevelTotalStones: Integer; |
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73 | LevelRemovedStones: Integer; |
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74 | JumpHistory: TStringList; |
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11 | daniel-mar | 75 | Level: TLevel; |
1 | daniel-mar | 76 | procedure LoadSettings; |
77 | procedure SaveSettings; |
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78 | procedure RestartLevel; |
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79 | procedure SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
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80 | procedure RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
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81 | function AskForLevel: String; |
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82 | function AreJumpsPossible: boolean; |
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83 | procedure StoneDraggingAllow(Stone: TImage; Allow: boolean); |
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84 | procedure NewGame(Filename: string); |
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85 | function LevelTime: String; |
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86 | procedure DestroyLevel; |
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87 | procedure RefreshTime; |
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88 | procedure RefreshPoints; |
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89 | procedure RefreshStonesRemoved; |
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90 | procedure CountPoints(t: TFieldType); |
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91 | procedure RemoveStone(x, y: integer; count_points: boolean); |
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92 | procedure DoJump(SourceTag, DestTag: integer); |
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93 | function CanJump(x, y: integer): boolean; |
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94 | function MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; overload; |
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95 | function MayJump(SourceTag, DestTag: integer): boolean; overload; |
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19 | daniel-mar | 96 | procedure StoneDragOver(Sender, Source: TObject; X, Y: Integer; State: TDragState; var Accept: Boolean); |
1 | daniel-mar | 97 | procedure StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
19 | daniel-mar | 98 | function DrawField(x, y: integer; t: TFieldProperties; indent: integer): TField; |
1 | daniel-mar | 99 | function DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
100 | function DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
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101 | procedure BuildPlayground(LevelArray: TLevelArray); |
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102 | function FieldState(t: TFieldType): TFieldState; overload; |
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103 | function FieldState(f: TField): TFieldState; overload; |
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104 | function FieldState(x, y: integer): TFieldState; overload; |
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105 | procedure ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
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106 | function CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
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8 | daniel-mar | 107 | function MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
1 | daniel-mar | 108 | procedure LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
6 | daniel-mar | 109 | function MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
8 | daniel-mar | 110 | function GoalStatus: TGoalStatus; |
111 | function GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
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1 | daniel-mar | 112 | end; |
113 | |||
114 | var |
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115 | MainForm: TMainForm; |
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116 | |||
117 | implementation |
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118 | |||
119 | uses |
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19 | daniel-mar | 120 | About, Finish, Choice, Functions, History, HighScore, Help, Constants, Math; |
1 | daniel-mar | 121 | |
122 | {$R *.dfm} |
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123 | |||
8 | daniel-mar | 124 | function TMainForm.MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
125 | var |
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126 | i, j: integer; |
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127 | begin |
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128 | result := false; |
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129 | for i := Low(Matrix) to High(Matrix) do |
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130 | begin |
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131 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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132 | begin |
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133 | result := result or Matrix[i][j].Goal; |
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134 | end; |
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135 | end; |
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136 | end; |
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137 | |||
138 | function TMainForm.GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
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139 | var |
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140 | i, j: integer; |
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141 | begin |
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19 | daniel-mar | 142 | result := ftEmpty; // Damit der Compiler nicht meckert |
8 | daniel-mar | 143 | for i := Low(Matrix) to High(Matrix) do |
144 | begin |
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145 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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146 | begin |
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147 | if Matrix[i][j].Goal then result := Matrix[i][j].FieldType |
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148 | end; |
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149 | end; |
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150 | end; |
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151 | |||
6 | daniel-mar | 152 | function TMainForm.MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
153 | var |
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154 | i, j: integer; |
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155 | begin |
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156 | result := 0; |
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157 | for i := Low(Matrix) to High(Matrix) do |
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158 | begin |
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159 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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160 | begin |
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161 | Inc(result, FieldTypeWorth(Matrix[i][j].FieldType)); |
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162 | end; |
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163 | end; |
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164 | end; |
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165 | |||
1 | daniel-mar | 166 | procedure TMainForm.ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
167 | var |
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168 | i, j: integer; |
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169 | begin |
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170 | for i := Low(Matrix) to High(Matrix) do |
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171 | begin |
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172 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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173 | begin |
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174 | if FreeVCL then |
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175 | begin |
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176 | if Assigned(Matrix[i][j].Stone) then Matrix[i][j].Stone.Free; |
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177 | if Assigned(Matrix[i][j].Panel) then Matrix[i][j].Panel.Free; |
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178 | end; |
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179 | end; |
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180 | SetLength(Matrix[i], 0); |
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181 | end; |
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182 | SetLength(Matrix, 0); |
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183 | end; |
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184 | |||
185 | procedure TMainForm.RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
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186 | var |
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187 | i, j: integer; |
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188 | begin |
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189 | for i := Low(Matrix) to High(Matrix) do |
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190 | begin |
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191 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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192 | begin |
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193 | if Assigned(Matrix[i][j].Stone) then |
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194 | begin |
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195 | LoadPictureForType(Matrix[i][j].FieldType, Matrix[i][j].Stone.Picture); |
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196 | StoneDraggingAllow(Matrix[i][j].Stone, FieldState(Matrix[i][j].FieldType) <> fsAvailable); |
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197 | end; |
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198 | end; |
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199 | end; |
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200 | end; |
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201 | |||
202 | procedure TMainForm.DestroyLevel; |
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6 | daniel-mar | 203 | var |
204 | i: Integer; |
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1 | daniel-mar | 205 | begin |
206 | MPauseTime.Enabled := false; |
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207 | Timer.Enabled := false; |
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208 | |||
209 | MRestartGame.Enabled := false; |
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210 | |||
211 | LevelFile := ''; |
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212 | |||
213 | CountedSeconds := 0; |
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214 | RefreshTime; |
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215 | |||
216 | Points := 0; |
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217 | RefreshPoints; |
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218 | |||
219 | LevelRemovedStones := 0; |
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220 | LevelTotalStones := 0; |
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221 | RefreshStonesRemoved; |
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222 | |||
223 | JumpHistory.Clear; |
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224 | |||
225 | ClearMatrix(PlayGroundMatrix, true); |
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6 | daniel-mar | 226 | for i := 0 to Length(PrevPlaygroundMatrixes)-1 do |
227 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
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228 | SetLength(PrevPlaygroundMatrixes, 0); |
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229 | MUndo.Enabled := false; |
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1 | daniel-mar | 230 | |
231 | SetLength(LookupFieldCoordinateArray, 0); |
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11 | daniel-mar | 232 | |
233 | if Assigned(Level) then FreeAndNil(Level); |
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1 | daniel-mar | 234 | end; |
235 | |||
236 | procedure TMainForm.LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
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237 | begin |
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238 | case FieldType of |
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239 | ftEmpty: Picture.Bitmap.LoadFromResourceName(HInstance, RES_EMPTY); |
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240 | ftGreen: Picture.Bitmap.LoadFromResourceName(HInstance, RES_GREEN); |
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241 | ftYellow: Picture.Bitmap.LoadFromResourceName(HInstance, RES_YELLOW); |
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242 | ftRed: Picture.Bitmap.LoadFromResourceName(HInstance, RES_RED); |
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243 | end; |
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244 | end; |
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245 | |||
246 | function TMainForm.DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
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247 | begin |
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248 | result := TImage.Create(panel); |
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249 | result.Parent := panel; |
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250 | LoadPictureForType(fieldtype, result.Picture); |
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251 | result.Width := panel.Width - 2*MET_SHAPE_MARGIN; |
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252 | result.Height := panel.Height - 2*MET_SHAPE_MARGIN; |
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253 | result.Left := MET_SHAPE_MARGIN; |
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254 | result.Top := MET_SHAPE_MARGIN; |
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255 | result.Center := true; |
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256 | result.Transparent := true; |
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257 | |||
258 | result.Tag := panel.Tag; |
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259 | result.OnDragOver := panel.OnDragOver; |
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260 | result.OnDragDrop := panel.OnDragDrop; |
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261 | |||
262 | StoneDraggingAllow(result, FieldState(fieldtype) <> fsAvailable); |
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263 | end; |
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264 | |||
265 | procedure TMainForm.StoneDraggingAllow(Stone: TImage; Allow: boolean); |
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266 | begin |
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267 | if Allow then |
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268 | begin |
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269 | Stone.DragMode := dmAutomatic; |
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270 | (Stone.Parent as TPanel).DragMode := dmAutomatic; |
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271 | end |
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272 | else |
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273 | begin |
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274 | Stone.DragMode := dmManual; |
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275 | (Stone.Parent as TPanel).DragMode := dmManual; |
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276 | end; |
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277 | end; |
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278 | |||
279 | function TMainForm.DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
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280 | begin |
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281 | result := TPanel.Create(Playground); |
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282 | result.Parent := Playground; |
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283 | if isGoal then |
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284 | begin |
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285 | result.BevelInner := bvLowered; |
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286 | end; |
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287 | result.Color := Playground.Color; |
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288 | result.BevelOuter := bvLowered; |
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289 | result.Width := MET_FIELD_SIZE; |
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290 | result.Height := MET_FIELD_SIZE; |
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19 | daniel-mar | 291 | result.Left := x * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE + (halftabs*MET_HALFTAB_SIZE); |
1 | daniel-mar | 292 | result.Top := y * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE; |
293 | |||
294 | result.Tag := tag; |
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295 | result.OnDragOver := StoneDragOver; |
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296 | result.OnDragDrop := StoneDragDrop; |
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297 | end; |
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298 | |||
299 | procedure TMainForm.MExitClick(Sender: TObject); |
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300 | begin |
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301 | Close; |
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302 | end; |
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303 | |||
304 | function TMainForm.FieldState(t: TFieldType): TFieldState; |
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305 | begin |
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306 | result := fsError; |
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307 | case t of |
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19 | daniel-mar | 308 | ftFullSpace: result := fsLocked; |
1 | daniel-mar | 309 | ftEmpty: result := fsAvailable; |
310 | ftGreen: result := fsStone; |
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311 | ftYellow: result := fsStone; |
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312 | ftRed: result := fsStone; |
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313 | end; |
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314 | end; |
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315 | |||
316 | function TMainForm.FieldState(f: TField): TFieldState; |
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317 | begin |
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318 | result := FieldState(f.FieldType); |
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319 | end; |
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320 | |||
321 | function TMainForm.FieldState(x, y: integer): TFieldState; |
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322 | begin |
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323 | result := fsError; |
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324 | if (x < Low(PlayGroundMatrix)) or (x > High(PlayGroundMatrix)) then exit; |
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325 | if (y < Low(PlayGroundMatrix[x])) or (y > High(PlayGroundMatrix[x])) then exit; |
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326 | |||
327 | result := FieldState(PlayGroundMatrix[x][y]); |
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328 | end; |
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329 | |||
330 | procedure TMainForm.RefreshTime; |
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331 | begin |
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332 | Statistics.Panels.Items[0].Text := Format(LNG_TIME, [LevelTime]); |
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333 | end; |
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334 | |||
335 | procedure TMainForm.RefreshStonesRemoved; |
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336 | begin |
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12 | daniel-mar | 337 | Statistics.Panels.Items[1].Text := Format(LNG_STONES_REMOVED, [LevelRemovedStones, LevelTotalStones-1]); |
1 | daniel-mar | 338 | end; |
339 | |||
340 | procedure TMainForm.RefreshPoints; |
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341 | begin |
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342 | Statistics.Panels.Items[2].Text := Format(LNG_POINTS, [Points]); |
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343 | end; |
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344 | |||
345 | procedure TMainForm.CountPoints(t: TFieldType); |
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346 | begin |
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6 | daniel-mar | 347 | inc(Points, FieldTypeWorth(t)); |
1 | daniel-mar | 348 | RefreshPoints; |
349 | end; |
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350 | |||
351 | procedure TMainForm.RemoveStone(x, y: integer; count_points: boolean); |
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352 | begin |
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353 | if count_points then |
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354 | begin |
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355 | CountPoints(PlayGroundMatrix[x, y].FieldType); |
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356 | Inc(LevelRemovedStones); |
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357 | RefreshStonesRemoved; |
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358 | end; |
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359 | PlayGroundMatrix[x, y].FieldType := ftEmpty; |
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360 | LoadPictureForType(PlayGroundMatrix[x, y].FieldType, PlayGroundMatrix[x, y].Stone.Picture); |
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361 | StoneDraggingAllow(PlayGroundMatrix[x, y].Stone, false); |
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362 | end; |
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363 | |||
364 | function TMainForm.CanJump(x, y: integer): boolean; |
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365 | begin |
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366 | if FieldState(x, y) <> fsStone then |
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367 | begin |
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368 | result := false; |
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369 | exit; |
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370 | end; |
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371 | |||
372 | result := true; |
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373 | |||
374 | if MayJump(x, y, x+2, y) then exit; |
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375 | if MayJump(x, y, x-2, y) then exit; |
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376 | if MayJump(x, y, x, y+2) then exit; |
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377 | if MayJump(x, y, x, y-2) then exit; |
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378 | |||
11 | daniel-mar | 379 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 380 | begin |
381 | if MayJump(x, y, x-2, y-2) then exit; |
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382 | if MayJump(x, y, x+2, y-2) then exit; |
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383 | if MayJump(x, y, x-2, y+2) then exit; |
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384 | if MayJump(x, y, x+2, y+2) then exit; |
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385 | end; |
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386 | |||
387 | result := false; |
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388 | end; |
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389 | |||
14 | daniel-mar | 390 | procedure TMainForm.Aboutthislevel1Click(Sender: TObject); |
391 | var |
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392 | mode: string; |
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393 | goalYeSNo: string; |
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394 | resourcestring |
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395 | LNG_BOARD = 'Board: %s'; |
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396 | LNG_MODE = 'Mode: %s'; |
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397 | LNG_STONES_TOTAL = 'Stones: %d'; |
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398 | LNG_GOAL_AVAILABLE = 'Target field defined'; |
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399 | LNG_NO_GOAL = 'No target field'; |
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400 | begin |
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401 | if Level.GetGameMode = gmDiagonal then |
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402 | mode := 'Diagonal' |
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403 | else if Level.GetGameMode = gmNormal then |
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404 | mode := 'Normal' |
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405 | else |
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406 | mode := '?'; |
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407 | |||
408 | if GoalStatus = gsNoGoal then |
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409 | goalYeSNo := LNG_NO_GOAL |
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410 | else |
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411 | goalYeSNo := LNG_GOAL_AVAILABLE; |
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412 | |||
413 | ShowMessage(Format(LNG_BOARD, [ExtractFileNameWithoutExt(LevelFile)]) + #13#10 + |
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414 | #13#10 + |
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415 | Format(LNG_MODE, [mode]) + #13#10 + |
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416 | Format(LNG_STONES_TOTAL, [LevelTotalStones]) + #13#10 + |
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417 | goalYesNo); |
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418 | end; |
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419 | |||
1 | daniel-mar | 420 | function TMainForm.AreJumpsPossible: boolean; |
421 | var |
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422 | i, j: integer; |
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423 | begin |
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424 | result := false; |
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425 | for i := Low(PlayGroundMatrix) to High(PlayGroundMatrix) do |
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426 | begin |
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427 | for j := Low(PlayGroundMatrix[i]) to High(PlayGroundMatrix[i]) do |
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428 | begin |
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429 | if CanJump(i, j) then |
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430 | begin |
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431 | result := true; |
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432 | break; |
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433 | end; |
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434 | if result then break; |
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435 | end; |
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436 | end; |
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437 | end; |
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438 | |||
439 | procedure TMainForm.DoJump(SourceTag, DestTag: integer); |
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440 | var |
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441 | d, s: TPoint; |
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442 | old_fieldtype: TFieldType; |
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443 | res: Integer; |
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444 | begin |
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445 | if not MayJump(SourceTag, DestTag) then exit; |
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446 | |||
447 | d := LookupFieldCoordinateArray[DestTag]; |
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448 | s := LookupFieldCoordinateArray[SourceTag]; |
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449 | |||
450 | JumpHistory.Add(Format(LNG_JUMP_LOG, [SourceTag+1, s.x+1, s.y+1, DestTag+1, d.x+1, d.y+1])); |
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451 | |||
6 | daniel-mar | 452 | {$REGION 'Stein entfernen und Punkte vergeben'} |
11 | daniel-mar | 453 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 454 | begin |
455 | if (s.X-2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X-1, s.Y-1) = fsStone) then RemoveStone(s.X-1, s.Y-1, true); |
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456 | if (s.X-2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X-1, s.Y+1) = fsStone) then RemoveStone(s.X-1, s.Y+1, true); |
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457 | if (s.X+2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X+1, s.Y-1) = fsStone) then RemoveStone(s.X+1, s.Y-1, true); |
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458 | if (s.X+2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X+1, s.Y+1) = fsStone) then RemoveStone(s.X+1, s.Y+1, true); |
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459 | end; |
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460 | |||
461 | if (s.X+2 = d.X) and (s.Y = d.Y) and (FieldState(s.X+1, s.Y ) = fsStone) then RemoveStone(s.X+1, s.Y, true); |
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462 | if (s.X-2 = d.X) and (s.Y = d.Y) and (FieldState(s.X-1, s.Y ) = fsStone) then RemoveStone(s.X-1, s.Y, true); |
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463 | if (s.X = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X , s.Y+1) = fsStone) then RemoveStone(s.X, s.Y+1, true); |
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464 | if (s.X = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X , s.Y-1) = fsStone) then RemoveStone(s.X, s.Y-1, true); |
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6 | daniel-mar | 465 | {$ENDREGION} |
1 | daniel-mar | 466 | |
467 | // Den Timer erst nach dem ersten Zug starten |
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468 | // oder nach einer Pause neustarten |
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469 | if not Timer.Enabled then |
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470 | begin |
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471 | MPauseTime.Enabled := true; |
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472 | Timer.Enabled := true; |
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473 | end; |
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474 | |||
6 | daniel-mar | 475 | MRestartGame.Enabled := true; |
1 | daniel-mar | 476 | |
477 | // Sound abspielen |
||
478 | if MEnableSound.Checked then PlaySound(RES_JUMP, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
479 | |||
6 | daniel-mar | 480 | {$REGION 'Nun den Stein springen lassen'} |
1 | daniel-mar | 481 | old_fieldtype := PlayGroundMatrix[s.X, s.Y].FieldType; // Steinfarbe merken |
6 | daniel-mar | 482 | RemoveStone(s.X, s.Y, false); // Eigenen Stein entfernen. Keine Punkte zählen, da das unser eigener Stein ist, der springt |
1 | daniel-mar | 483 | PlayGroundMatrix[d.X, d.Y].FieldType := old_fieldtype; // Farbe wiederherstellen |
484 | LoadPictureForType(PlayGroundMatrix[d.X, d.Y].FieldType, PlayGroundMatrix[d.X, d.Y].Stone.Picture); // Stein an neue Position malen |
||
485 | StoneDraggingAllow(PlayGroundMatrix[d.X, d.Y].Stone, true); // Und die Drag-Eigenschaft erneuern |
||
6 | daniel-mar | 486 | {$ENDREGION} |
1 | daniel-mar | 487 | |
6 | daniel-mar | 488 | {$REGION 'Sind weitere Sprünge möglich oder ist das Spiel vorbei?'} |
1 | daniel-mar | 489 | if not AreJumpsPossible then |
490 | begin |
||
491 | MPauseTime.Enabled := false; |
||
492 | Timer.Enabled := false; |
||
493 | RefreshTime; |
||
4 | daniel-mar | 494 | if MEnableSound.Checked then |
495 | begin |
||
8 | daniel-mar | 496 | if LevelRemovedStones = LevelTotalStones-1 then |
497 | begin |
||
498 | if GoalStatus in [gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen] then |
||
499 | PlaySound(RES_WIN2, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
||
500 | else |
||
501 | PlaySound(RES_WIN1, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
||
502 | end |
||
4 | daniel-mar | 503 | else |
504 | PlaySound(RES_LOSE, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
505 | end; |
||
8 | daniel-mar | 506 | res := FinishForm.Execute(ExtractFileNameWithoutExt(LevelFile), Points, LevelTotalStones, LevelRemovedStones, CountedSeconds, GoalStatus, JumpHistory); |
1 | daniel-mar | 507 | if (res = mrOK) and FinishForm.ReplayCheckbox.Checked then RestartLevel; |
508 | end; |
||
6 | daniel-mar | 509 | {$ENDREGION} |
510 | |||
511 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)+1); |
||
512 | PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1] := CloneMatrix(PlaygroundMatrix); |
||
513 | MUndo.Enabled := true; |
||
1 | daniel-mar | 514 | end; |
515 | |||
516 | function TMainForm.MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; |
||
517 | begin |
||
518 | result := false; |
||
519 | |||
520 | // Check 1: Ist das Zielfeld überhaupt leer? |
||
521 | if FieldState(DestX, DestY) <> fsAvailable then exit; |
||
522 | |||
523 | // Check 2: Befindet sich ein Stein zwischen Source und Destination und ist der Abstand 2? |
||
11 | daniel-mar | 524 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 525 | begin |
526 | if (SourceX-2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX-1, SourceY-1) = fsStone) then result := true; |
||
527 | if (SourceX-2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX-1, SourceY+1) = fsStone) then result := true; |
||
528 | if (SourceX+2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX+1, SourceY-1) = fsStone) then result := true; |
||
529 | if (SourceX+2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX+1, SourceY+1) = fsStone) then result := true; |
||
530 | end; |
||
531 | |||
532 | if (SourceX+2 = DestX) and (SourceY = DestY) and (FieldState(SourceX+1, SourceY ) = fsStone) then result := true; |
||
533 | if (SourceX-2 = DestX) and (SourceY = DestY) and (FieldState(SourceX-1, SourceY ) = fsStone) then result := true; |
||
534 | if (SourceX = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX , SourceY+1) = fsStone) then result := true; |
||
535 | if (SourceX = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX , SourceY-1) = fsStone) then result := true; |
||
536 | end; |
||
537 | |||
538 | function TMainForm.MayJump(SourceTag, DestTag: integer): boolean; |
||
539 | var |
||
540 | s, d: TPoint; |
||
541 | begin |
||
542 | d := LookupFieldCoordinateArray[DestTag]; |
||
543 | s := LookupFieldCoordinateArray[SourceTag]; |
||
544 | |||
545 | result := MayJump(s.X, s.Y, d.X, d.Y); |
||
546 | end; |
||
547 | |||
548 | procedure TMainForm.StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
||
549 | begin |
||
550 | DoJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
551 | end; |
||
552 | |||
553 | procedure TMainForm.StoneDragOver(Sender, Source: TObject; X, |
||
554 | Y: Integer; State: TDragState; var Accept: Boolean); |
||
555 | begin |
||
556 | Accept := MayJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
557 | end; |
||
558 | |||
19 | daniel-mar | 559 | function TMainForm.DrawField(x, y: integer; t: TFieldProperties; indent: integer): TField; |
1 | daniel-mar | 560 | var |
561 | newField: TField; |
||
562 | index: integer; |
||
563 | begin |
||
19 | daniel-mar | 564 | ZeroMemory(@result, SizeOf(result)); |
565 | if t.Typ = ftFullSpace then exit; |
||
1 | daniel-mar | 566 | |
567 | index := Length(LookupFieldCoordinateArray); |
||
568 | |||
569 | newField.FieldType := t.Typ; |
||
570 | newField.Goal := t.Goal; |
||
19 | daniel-mar | 571 | newField.Panel := DrawStoneBox(x, y, index, indent, t.Goal); |
1 | daniel-mar | 572 | newField.Stone := DrawStone(t.Typ, newField.Panel); |
573 | if FieldState(t.Typ) = fsStone then Inc(LevelTotalStones); |
||
574 | |||
575 | SetLength(LookupFieldCoordinateArray, index + 1); |
||
576 | LookupFieldCoordinateArray[index].X := x; |
||
577 | LookupFieldCoordinateArray[index].Y := y; |
||
578 | |||
579 | if Length(PlayGroundMatrix) < x+1 then SetLength(PlayGroundMatrix, x+1); |
||
580 | if Length(PlayGroundMatrix[x]) < y+1 then SetLength(PlayGroundMatrix[x], y+1); |
||
581 | PlaygroundMatrix[x, y] := newField; |
||
19 | daniel-mar | 582 | |
583 | result := newField; |
||
1 | daniel-mar | 584 | end; |
585 | |||
586 | function TMainForm.CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
||
587 | var |
||
588 | i, j: integer; |
||
589 | begin |
||
590 | SetLength(result, Length(Source)); |
||
591 | for i := Low(Source) to High(Source) do |
||
592 | begin |
||
593 | SetLength(result[i], Length(Source[i])); |
||
594 | for j := Low(Source[i]) to High(Source[i]) do |
||
595 | begin |
||
596 | result[i][j].FieldType := Source[i][j].FieldType; |
||
597 | result[i][j].Goal := Source[i][j].Goal; |
||
598 | result[i][j].Panel := Source[i][j].Panel; |
||
599 | result[i][j].Stone := Source[i][j].Stone; |
||
600 | end; |
||
601 | end; |
||
602 | end; |
||
603 | |||
604 | procedure TMainForm.BuildPlayground(LevelArray: TLevelArray); |
||
605 | var |
||
19 | daniel-mar | 606 | y, x: integer; |
607 | max_x, max_y: integer; |
||
608 | p: TPanel; |
||
1 | daniel-mar | 609 | begin |
610 | PlayGround.Visible := false; |
||
611 | |||
612 | // Die Dimensionen ermitteln |
||
613 | max_x := 0; |
||
19 | daniel-mar | 614 | max_y := 0; |
615 | for y := Low(LevelArray) to High(LevelArray) do |
||
1 | daniel-mar | 616 | begin |
19 | daniel-mar | 617 | for x := Low(LevelArray[y].Fields) to High(LevelArray[y].Fields) do |
1 | daniel-mar | 618 | begin |
19 | daniel-mar | 619 | p := DrawField(x, y, LevelArray[y].Fields[x], LevelArray[y].Indent).Panel; |
620 | if Assigned(p) then |
||
621 | begin |
||
622 | max_x := Max(max_x, p.Left + p.Width); |
||
623 | max_y := Max(max_y, p.Top + p.Height); |
||
624 | end; |
||
1 | daniel-mar | 625 | end; |
626 | end; |
||
627 | |||
628 | PlayGround.Visible := true; |
||
629 | |||
630 | // Das Form an das Level anpassen |
||
19 | daniel-mar | 631 | PlayGround.Top := MET_OUTER_MARGIN; |
632 | PlayGround.Left := MET_OUTER_MARGIN; |
||
633 | PlayGround.Width := max_x; |
||
634 | PlayGround.Height := max_y; |
||
635 | ClientWidth := 2 * MET_OUTER_MARGIN + PlayGround.Width; |
||
636 | ClientHeight := 2 * MET_OUTER_MARGIN + PlayGround.Height + Statistics.Height; |
||
1 | daniel-mar | 637 | |
19 | daniel-mar | 638 | // If the board is too small, ClientWidth/ClientHeight will stop at a minimum value |
639 | // in this case, we make sure that the Playground is centered |
||
640 | PlayGround.Left := ClientWidth div 2 - Playground.Width div 2; |
||
641 | PlayGround.Top := (ClientHeight - Statistics.Height) div 2 - Playground.Height div 2; |
||
642 | |||
1 | daniel-mar | 643 | Statistics.Panels.Items[0].Width := Round(ClientWidth*MET_PERCENT_PNL_TIME); |
644 | Statistics.Panels.Items[1].Width := Round(ClientWidth*MET_PERCENT_PNL_STONES); |
||
645 | |||
6 | daniel-mar | 646 | SetLength(PrevPlaygroundMatrixes,1); |
647 | PrevPlaygroundMatrixes[0] := CloneMatrix(PlayGroundMatrix); |
||
648 | MUndo.Enabled := false; |
||
1 | daniel-mar | 649 | end; |
650 | |||
651 | procedure TMainForm.TimerTimer(Sender: TObject); |
||
652 | begin |
||
653 | if mainform.Focused then Inc(CountedSeconds); |
||
654 | RefreshTime; |
||
655 | end; |
||
656 | |||
657 | function TMainForm.LevelTime: String; |
||
658 | begin |
||
659 | result := SecondsToTimeString(CountedSeconds); |
||
660 | end; |
||
661 | |||
662 | procedure TMainForm.NewGame(Filename: string); |
||
663 | var |
||
664 | LevelArray: TLevelArray; |
||
11 | daniel-mar | 665 | begin |
1 | daniel-mar | 666 | DestroyLevel; |
667 | LevelFile := Filename; |
||
11 | daniel-mar | 668 | Level := TLevel.Create(LevelFile); |
669 | LevelArray := Level.LevelStringToLevelArray(true); |
||
1 | daniel-mar | 670 | if Length(LevelArray) = 0 then Exit; |
671 | BuildPlayground(LevelArray); |
||
672 | if not AreJumpsPossible then |
||
673 | begin |
||
9 | daniel-mar | 674 | MessageDlg(LNG_LVL_INVALID_NO_JUMP, mtError, [mbOk], 0); |
1 | daniel-mar | 675 | end; |
676 | RefreshTime; |
||
677 | RefreshStonesRemoved; |
||
678 | RefreshPoints; |
||
679 | end; |
||
680 | |||
681 | procedure TMainForm.MNewGameClick(Sender: TObject); |
||
682 | begin |
||
683 | LevelFile := AskForLevel; |
||
684 | if LevelFile <> '' then |
||
685 | begin |
||
686 | NewGame(LevelFile); |
||
687 | end; |
||
688 | end; |
||
689 | |||
690 | procedure TMainForm.MAboutClick(Sender: TObject); |
||
691 | begin |
||
692 | AboutBox.ShowModal; |
||
693 | end; |
||
694 | |||
695 | function TMainForm.AskForLevel: String; |
||
696 | begin |
||
697 | LevelChoice.ShowModal; |
||
698 | |||
699 | if LevelChoice.ModalResult <> mrOK then |
||
700 | begin |
||
701 | result := ''; |
||
702 | exit; |
||
703 | end; |
||
704 | |||
705 | result := LevelChoice.SelectedLevel; |
||
706 | end; |
||
707 | |||
708 | procedure TMainForm.FormShow(Sender: TObject); |
||
709 | begin |
||
710 | LevelFile := AskForLevel; |
||
711 | if LevelFile <> '' then |
||
712 | begin |
||
713 | NewGame(LevelFile); |
||
714 | end |
||
18 | daniel-mar | 715 | else |
716 | begin |
||
717 | NoCloseQuery := true; |
||
718 | Close; |
||
719 | end; |
||
1 | daniel-mar | 720 | end; |
721 | |||
8 | daniel-mar | 722 | function TMainForm.GoalStatus: TGoalStatus; |
723 | var |
||
724 | ft: TFieldType; |
||
725 | begin |
||
726 | if not MatrixHasGoal(PlaygroundMatrix) then |
||
727 | result := gsNoGoal |
||
728 | else if LevelRemovedStones < LevelTotalStones-1 then |
||
729 | Result := gsMultipleStonesRemaining |
||
730 | else |
||
731 | begin |
||
732 | ft := GoalFieldType(PlaygroundMatrix); |
||
733 | if ft = ftRed then |
||
734 | result := gsLastStoneInGoalRed |
||
735 | else if ft = ftYellow then |
||
736 | result := gsLastStoneInGoalYellow |
||
737 | else if ft = ftGreen then |
||
19 | daniel-mar | 738 | result := gsLastStoneInGoalGreen |
739 | else |
||
740 | result := gsUndefined; |
||
8 | daniel-mar | 741 | end; |
742 | end; |
||
743 | |||
1 | daniel-mar | 744 | procedure TMainForm.FormCreate(Sender: TObject); |
745 | begin |
||
746 | JumpHistory := TStringList.Create; |
||
747 | LoadSettings; |
||
748 | end; |
||
749 | |||
750 | procedure TMainForm.FormDestroy(Sender: TObject); |
||
751 | begin |
||
11 | daniel-mar | 752 | DestroyLevel; |
1 | daniel-mar | 753 | JumpHistory.Free; |
754 | end; |
||
755 | |||
756 | procedure TMainForm.MJumpHistoryClick(Sender: TObject); |
||
757 | begin |
||
758 | HistoryForm.JumpMemo.Lines.Assign(JumpHistory); |
||
759 | HistoryForm.ShowModal; |
||
760 | end; |
||
761 | |||
762 | procedure TMainForm.RestartLevel; |
||
10 | daniel-mar | 763 | var |
764 | i: Integer; |
||
1 | daniel-mar | 765 | begin |
766 | MPauseTime.Enabled := false; |
||
767 | Timer.Enabled := false; |
||
768 | |||
769 | MRestartGame.Enabled := false; |
||
770 | |||
771 | CountedSeconds := 0; |
||
772 | RefreshTime; |
||
773 | |||
774 | Points := 0; |
||
775 | RefreshPoints; |
||
776 | |||
777 | LevelRemovedStones := 0; |
||
778 | RefreshStonesRemoved; |
||
779 | |||
780 | JumpHistory.Clear; |
||
781 | |||
10 | daniel-mar | 782 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[0]); |
783 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[0]); |
||
784 | for i := 1 to Length(PrevPlaygroundMatrixes)-1 do |
||
785 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
||
786 | SetLength(PrevPlaygroundMatrixes, 1); |
||
787 | |||
6 | daniel-mar | 788 | MUndo.Enabled := false; |
1 | daniel-mar | 789 | end; |
790 | |||
791 | procedure TMainForm.SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
||
792 | begin |
||
793 | ClearMatrix(PlayGroundMatrix, false); // Memory Leak verhindern |
||
794 | PlayGroundMatrix := CloneMatrix(Matrix); |
||
795 | end; |
||
796 | |||
797 | procedure TMainForm.MRestartGameClick(Sender: TObject); |
||
798 | begin |
||
799 | RestartLevel; |
||
800 | end; |
||
801 | |||
6 | daniel-mar | 802 | procedure TMainForm.MUndoClick(Sender: TObject); |
803 | var |
||
804 | PrevWorth: integer; |
||
805 | NewWorth: integer; |
||
806 | begin |
||
807 | if Length(PrevPlaygroundMatrixes) > 1 then |
||
808 | begin |
||
809 | PrevWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
810 | |||
811 | ClearMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1], false); |
||
812 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)-1); |
||
813 | |||
814 | NewWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
815 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
816 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
817 | |||
818 | JumpHistory.Delete(JumpHistory.Count-1); |
||
819 | |||
820 | Dec(LevelRemovedStones); |
||
821 | RefreshStonesRemoved; |
||
822 | |||
823 | Dec(Points, NewWorth-PrevWorth); |
||
824 | RefreshPoints; |
||
7 | daniel-mar | 825 | |
826 | // Sound abspielen |
||
827 | if MEnableSound.Checked then PlaySound(RES_UNDO, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
6 | daniel-mar | 828 | end; |
829 | |||
830 | MUndo.Enabled := Length(PrevPlaygroundMatrixes) > 1; |
||
831 | end; |
||
832 | |||
1 | daniel-mar | 833 | procedure TMainForm.MHighScoresClick(Sender: TObject); |
834 | begin |
||
835 | HighScoreForm.Execute(ExtractFileNameWithoutExt(LevelFile)); |
||
836 | end; |
||
837 | |||
838 | procedure TMainForm.MPauseTimeClick(Sender: TObject); |
||
839 | begin |
||
840 | MPauseTime.Enabled := false; |
||
841 | Timer.Enabled := false; |
||
842 | end; |
||
843 | |||
844 | procedure TMainForm.LoadSettings; |
||
845 | var |
||
846 | reg: TRegistry; |
||
847 | begin |
||
848 | reg := TRegistry.Create; |
||
849 | try |
||
850 | reg.RootKey := HKEY_CURRENT_USER; |
||
851 | if reg.OpenKeyReadOnly(REG_KEY) then |
||
852 | begin |
||
853 | if reg.ValueExists(REG_SOUND) then |
||
854 | MEnableSound.Checked := reg.ReadBool(REG_SOUND); |
||
855 | reg.CloseKey; |
||
856 | end; |
||
857 | finally |
||
858 | reg.Free; |
||
859 | end; |
||
860 | end; |
||
861 | |||
862 | procedure TMainForm.SaveSettings; |
||
863 | var |
||
864 | reg: TRegistry; |
||
865 | begin |
||
866 | reg := TRegistry.Create; |
||
867 | try |
||
868 | reg.RootKey := HKEY_CURRENT_USER; |
||
869 | if reg.OpenKey(REG_KEY, true) then |
||
870 | begin |
||
871 | reg.WriteBool(REG_SOUND, MEnableSound.Checked); |
||
872 | reg.CloseKey; |
||
873 | end; |
||
874 | finally |
||
875 | reg.Free; |
||
876 | end; |
||
877 | end; |
||
878 | |||
879 | |||
880 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
||
881 | begin |
||
882 | SaveSettings; |
||
883 | if FinishForm.NameEdit.Text <> '' then |
||
884 | begin |
||
885 | FinishForm.SaveSettings; |
||
886 | end; |
||
887 | end; |
||
888 | |||
14 | daniel-mar | 889 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
890 | resourcestring |
||
891 | LNG_REALLY_QUIT = 'Do you really want to quit?'; |
||
892 | begin |
||
18 | daniel-mar | 893 | CanClose := NoCloseQuery or (MessageDlg(LNG_REALLY_QUIT, mtConfirmation, mbYesNoCancel, 0) = mrYes); |
14 | daniel-mar | 894 | end; |
895 | |||
1 | daniel-mar | 896 | procedure TMainForm.MHelpClick(Sender: TObject); |
897 | begin |
||
898 | HelpForm.ShowModal; |
||
899 | end; |
||
900 | |||
901 | procedure TMainForm.MEnableSoundClick(Sender: TObject); |
||
902 | begin |
||
903 | MEnableSound.Checked := not MEnableSound.Checked; |
||
904 | end; |
||
905 | |||
906 | end. |