Rev 14 | Rev 19 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | daniel-mar | 1 | unit Main; |
2 | |||
3 | interface |
||
4 | |||
5 | uses |
||
6 | Windows, SysUtils, Classes, Graphics, Dialogs, StdCtrls, Menus, Controls, |
||
7 | ComCtrls, ExtCtrls, Forms, MMSystem, LevelFunctions, Registry; |
||
8 | |||
9 | type |
||
10 | TField = record |
||
11 | FieldType: TFieldType; |
||
12 | Goal: Boolean; |
||
13 | Panel: TPanel; |
||
14 | Stone: TImage; |
||
15 | end; |
||
16 | |||
8 | daniel-mar | 17 | TGoalStatus = (gsNoGoal, gsMultipleStonesRemaining, gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen, gsLastStoneOutsideGoal); |
18 | |||
1 | daniel-mar | 19 | TFieldState = (fsError, fsLocked, fsAvailable, fsStone); |
20 | |||
21 | TPlayGroundMatrix = array of array of TField; |
||
22 | |||
23 | TMainForm = class(TForm) |
||
24 | Playground: TPanel; |
||
25 | MainMenu: TMainMenu; |
||
26 | Help1: TMenuItem; |
||
27 | MExit: TMenuItem; |
||
28 | Statistics: TStatusBar; |
||
29 | Timer: TTimer; |
||
30 | MNewGame: TMenuItem; |
||
31 | Help2: TMenuItem; |
||
32 | MAbout: TMenuItem; |
||
33 | MHelp: TMenuItem; |
||
34 | N5: TMenuItem; |
||
35 | MJumpHistory: TMenuItem; |
||
36 | N2: TMenuItem; |
||
37 | N4: TMenuItem; |
||
38 | MHighScores: TMenuItem; |
||
39 | MRestartGame: TMenuItem; |
||
40 | MSettings: TMenuItem; |
||
41 | MEnableSound: TMenuItem; |
||
42 | MPauseTime: TMenuItem; |
||
43 | N1: TMenuItem; |
||
44 | MUndo: TMenuItem; |
||
45 | N3: TMenuItem; |
||
14 | daniel-mar | 46 | Aboutthislevel1: TMenuItem; |
1 | daniel-mar | 47 | procedure MExitClick(Sender: TObject); |
48 | procedure TimerTimer(Sender: TObject); |
||
49 | procedure MNewGameClick(Sender: TObject); |
||
50 | procedure MAboutClick(Sender: TObject); |
||
51 | procedure FormShow(Sender: TObject); |
||
52 | procedure FormCreate(Sender: TObject); |
||
53 | procedure FormDestroy(Sender: TObject); |
||
54 | procedure MJumpHistoryClick(Sender: TObject); |
||
55 | procedure MRestartGameClick(Sender: TObject); |
||
56 | procedure MHighScoresClick(Sender: TObject); |
||
57 | procedure MPauseTimeClick(Sender: TObject); |
||
58 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
||
59 | procedure MHelpClick(Sender: TObject); |
||
60 | procedure MEnableSoundClick(Sender: TObject); |
||
6 | daniel-mar | 61 | procedure MUndoClick(Sender: TObject); |
14 | daniel-mar | 62 | procedure Aboutthislevel1Click(Sender: TObject); |
63 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
||
1 | daniel-mar | 64 | private |
18 | daniel-mar | 65 | NoCloseQuery: boolean; |
1 | daniel-mar | 66 | CountedSeconds: Integer; |
67 | LevelFile: String; |
||
68 | LookupFieldCoordinateArray: array of TPoint; |
||
6 | daniel-mar | 69 | PrevPlaygroundMatrixes: array of TPlayGroundMatrix; |
1 | daniel-mar | 70 | PlaygroundMatrix: TPlayGroundMatrix; |
71 | Points: Integer; |
||
72 | LevelTotalStones: Integer; |
||
73 | LevelRemovedStones: Integer; |
||
74 | JumpHistory: TStringList; |
||
11 | daniel-mar | 75 | Level: TLevel; |
1 | daniel-mar | 76 | procedure LoadSettings; |
77 | procedure SaveSettings; |
||
78 | procedure RestartLevel; |
||
79 | procedure SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
||
80 | procedure RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
||
81 | function AskForLevel: String; |
||
82 | function AreJumpsPossible: boolean; |
||
83 | procedure StoneDraggingAllow(Stone: TImage; Allow: boolean); |
||
84 | procedure NewGame(Filename: string); |
||
85 | function LevelTime: String; |
||
86 | procedure DestroyLevel; |
||
87 | procedure RefreshTime; |
||
88 | procedure RefreshPoints; |
||
89 | procedure RefreshStonesRemoved; |
||
90 | procedure CountPoints(t: TFieldType); |
||
91 | procedure RemoveStone(x, y: integer; count_points: boolean); |
||
92 | procedure DoJump(SourceTag, DestTag: integer); |
||
93 | function CanJump(x, y: integer): boolean; |
||
94 | function MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; overload; |
||
95 | function MayJump(SourceTag, DestTag: integer): boolean; overload; |
||
96 | procedure StoneDragOver(Sender, Source: TObject; X, |
||
97 | Y: Integer; State: TDragState; var Accept: Boolean); |
||
98 | procedure StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
||
99 | procedure DrawField(x, y: integer; t: TFieldProperties; halftabs: integer); |
||
100 | function DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
||
101 | function DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
||
102 | procedure BuildPlayground(LevelArray: TLevelArray); |
||
103 | function FieldState(t: TFieldType): TFieldState; overload; |
||
104 | function FieldState(f: TField): TFieldState; overload; |
||
105 | function FieldState(x, y: integer): TFieldState; overload; |
||
106 | procedure ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
||
107 | function CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
||
8 | daniel-mar | 108 | function MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
1 | daniel-mar | 109 | procedure LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
6 | daniel-mar | 110 | function MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
8 | daniel-mar | 111 | function GoalStatus: TGoalStatus; |
112 | function GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
||
1 | daniel-mar | 113 | end; |
114 | |||
115 | var |
||
116 | MainForm: TMainForm; |
||
117 | |||
118 | implementation |
||
119 | |||
120 | uses |
||
121 | About, Finish, Choice, Functions, History, HighScore, Help, Constants; |
||
122 | |||
123 | {$R *.dfm} |
||
124 | |||
8 | daniel-mar | 125 | function TMainForm.MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
126 | var |
||
127 | i, j: integer; |
||
128 | begin |
||
129 | result := false; |
||
130 | for i := Low(Matrix) to High(Matrix) do |
||
131 | begin |
||
132 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
||
133 | begin |
||
134 | result := result or Matrix[i][j].Goal; |
||
135 | end; |
||
136 | end; |
||
137 | end; |
||
138 | |||
139 | function TMainForm.GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
||
140 | var |
||
141 | i, j: integer; |
||
142 | begin |
||
143 | for i := Low(Matrix) to High(Matrix) do |
||
144 | begin |
||
145 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
||
146 | begin |
||
147 | if Matrix[i][j].Goal then result := Matrix[i][j].FieldType |
||
148 | end; |
||
149 | end; |
||
150 | end; |
||
151 | |||
6 | daniel-mar | 152 | function TMainForm.MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
153 | var |
||
154 | i, j: integer; |
||
155 | begin |
||
156 | result := 0; |
||
157 | for i := Low(Matrix) to High(Matrix) do |
||
158 | begin |
||
159 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
||
160 | begin |
||
161 | Inc(result, FieldTypeWorth(Matrix[i][j].FieldType)); |
||
162 | end; |
||
163 | end; |
||
164 | end; |
||
165 | |||
1 | daniel-mar | 166 | procedure TMainForm.ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
167 | var |
||
168 | i, j: integer; |
||
169 | begin |
||
170 | for i := Low(Matrix) to High(Matrix) do |
||
171 | begin |
||
172 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
||
173 | begin |
||
174 | if FreeVCL then |
||
175 | begin |
||
176 | if Assigned(Matrix[i][j].Stone) then Matrix[i][j].Stone.Free; |
||
177 | if Assigned(Matrix[i][j].Panel) then Matrix[i][j].Panel.Free; |
||
178 | end; |
||
179 | end; |
||
180 | SetLength(Matrix[i], 0); |
||
181 | end; |
||
182 | SetLength(Matrix, 0); |
||
183 | end; |
||
184 | |||
185 | procedure TMainForm.RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
||
186 | var |
||
187 | i, j: integer; |
||
188 | begin |
||
189 | for i := Low(Matrix) to High(Matrix) do |
||
190 | begin |
||
191 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
||
192 | begin |
||
193 | if Assigned(Matrix[i][j].Stone) then |
||
194 | begin |
||
195 | LoadPictureForType(Matrix[i][j].FieldType, Matrix[i][j].Stone.Picture); |
||
196 | StoneDraggingAllow(Matrix[i][j].Stone, FieldState(Matrix[i][j].FieldType) <> fsAvailable); |
||
197 | end; |
||
198 | end; |
||
199 | end; |
||
200 | end; |
||
201 | |||
202 | procedure TMainForm.DestroyLevel; |
||
6 | daniel-mar | 203 | var |
204 | i: Integer; |
||
1 | daniel-mar | 205 | begin |
206 | MPauseTime.Enabled := false; |
||
207 | Timer.Enabled := false; |
||
208 | |||
209 | MRestartGame.Enabled := false; |
||
210 | |||
211 | LevelFile := ''; |
||
212 | |||
213 | CountedSeconds := 0; |
||
214 | RefreshTime; |
||
215 | |||
216 | Points := 0; |
||
217 | RefreshPoints; |
||
218 | |||
219 | LevelRemovedStones := 0; |
||
220 | LevelTotalStones := 0; |
||
221 | RefreshStonesRemoved; |
||
222 | |||
223 | JumpHistory.Clear; |
||
224 | |||
225 | ClearMatrix(PlayGroundMatrix, true); |
||
6 | daniel-mar | 226 | for i := 0 to Length(PrevPlaygroundMatrixes)-1 do |
227 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
||
228 | SetLength(PrevPlaygroundMatrixes, 0); |
||
229 | MUndo.Enabled := false; |
||
1 | daniel-mar | 230 | |
231 | SetLength(LookupFieldCoordinateArray, 0); |
||
11 | daniel-mar | 232 | |
233 | if Assigned(Level) then FreeAndNil(Level); |
||
1 | daniel-mar | 234 | end; |
235 | |||
236 | procedure TMainForm.LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
||
237 | begin |
||
238 | case FieldType of |
||
239 | ftEmpty: Picture.Bitmap.LoadFromResourceName(HInstance, RES_EMPTY); |
||
240 | ftGreen: Picture.Bitmap.LoadFromResourceName(HInstance, RES_GREEN); |
||
241 | ftYellow: Picture.Bitmap.LoadFromResourceName(HInstance, RES_YELLOW); |
||
242 | ftRed: Picture.Bitmap.LoadFromResourceName(HInstance, RES_RED); |
||
243 | end; |
||
244 | end; |
||
245 | |||
246 | function TMainForm.DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
||
247 | begin |
||
248 | result := TImage.Create(panel); |
||
249 | result.Parent := panel; |
||
250 | LoadPictureForType(fieldtype, result.Picture); |
||
251 | result.Width := panel.Width - 2*MET_SHAPE_MARGIN; |
||
252 | result.Height := panel.Height - 2*MET_SHAPE_MARGIN; |
||
253 | result.Left := MET_SHAPE_MARGIN; |
||
254 | result.Top := MET_SHAPE_MARGIN; |
||
255 | result.Center := true; |
||
256 | result.Transparent := true; |
||
257 | |||
258 | result.Tag := panel.Tag; |
||
259 | result.OnDragOver := panel.OnDragOver; |
||
260 | result.OnDragDrop := panel.OnDragDrop; |
||
261 | |||
262 | StoneDraggingAllow(result, FieldState(fieldtype) <> fsAvailable); |
||
263 | end; |
||
264 | |||
265 | procedure TMainForm.StoneDraggingAllow(Stone: TImage; Allow: boolean); |
||
266 | begin |
||
267 | if Allow then |
||
268 | begin |
||
269 | Stone.DragMode := dmAutomatic; |
||
270 | (Stone.Parent as TPanel).DragMode := dmAutomatic; |
||
271 | end |
||
272 | else |
||
273 | begin |
||
274 | Stone.DragMode := dmManual; |
||
275 | (Stone.Parent as TPanel).DragMode := dmManual; |
||
276 | end; |
||
277 | end; |
||
278 | |||
279 | function TMainForm.DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
||
280 | begin |
||
281 | result := TPanel.Create(Playground); |
||
282 | result.Parent := Playground; |
||
283 | if isGoal then |
||
284 | begin |
||
285 | result.BevelInner := bvLowered; |
||
286 | end; |
||
287 | result.Color := Playground.Color; |
||
288 | result.BevelOuter := bvLowered; |
||
289 | result.Width := MET_FIELD_SIZE; |
||
290 | result.Height := MET_FIELD_SIZE; |
||
291 | result.Left := x * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE - (halftabs*MET_HALFTAB_SIZE); |
||
292 | result.Top := y * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE; |
||
293 | |||
294 | result.Tag := tag; |
||
295 | result.OnDragOver := StoneDragOver; |
||
296 | result.OnDragDrop := StoneDragDrop; |
||
297 | end; |
||
298 | |||
299 | procedure TMainForm.MExitClick(Sender: TObject); |
||
300 | begin |
||
301 | Close; |
||
302 | end; |
||
303 | |||
304 | function TMainForm.FieldState(t: TFieldType): TFieldState; |
||
305 | begin |
||
306 | result := fsError; |
||
307 | case t of |
||
11 | daniel-mar | 308 | ftFullSpace: result := fsLocked; |
309 | ftHalfSpace: result := fsLocked; |
||
1 | daniel-mar | 310 | ftEmpty: result := fsAvailable; |
311 | ftGreen: result := fsStone; |
||
312 | ftYellow: result := fsStone; |
||
313 | ftRed: result := fsStone; |
||
314 | end; |
||
315 | end; |
||
316 | |||
317 | function TMainForm.FieldState(f: TField): TFieldState; |
||
318 | begin |
||
319 | result := FieldState(f.FieldType); |
||
320 | end; |
||
321 | |||
322 | function TMainForm.FieldState(x, y: integer): TFieldState; |
||
323 | begin |
||
324 | result := fsError; |
||
325 | if (x < Low(PlayGroundMatrix)) or (x > High(PlayGroundMatrix)) then exit; |
||
326 | if (y < Low(PlayGroundMatrix[x])) or (y > High(PlayGroundMatrix[x])) then exit; |
||
327 | |||
328 | result := FieldState(PlayGroundMatrix[x][y]); |
||
329 | end; |
||
330 | |||
331 | procedure TMainForm.RefreshTime; |
||
332 | begin |
||
333 | Statistics.Panels.Items[0].Text := Format(LNG_TIME, [LevelTime]); |
||
334 | end; |
||
335 | |||
336 | procedure TMainForm.RefreshStonesRemoved; |
||
337 | begin |
||
12 | daniel-mar | 338 | Statistics.Panels.Items[1].Text := Format(LNG_STONES_REMOVED, [LevelRemovedStones, LevelTotalStones-1]); |
1 | daniel-mar | 339 | end; |
340 | |||
341 | procedure TMainForm.RefreshPoints; |
||
342 | begin |
||
343 | Statistics.Panels.Items[2].Text := Format(LNG_POINTS, [Points]); |
||
344 | end; |
||
345 | |||
346 | procedure TMainForm.CountPoints(t: TFieldType); |
||
347 | begin |
||
6 | daniel-mar | 348 | inc(Points, FieldTypeWorth(t)); |
1 | daniel-mar | 349 | RefreshPoints; |
350 | end; |
||
351 | |||
352 | procedure TMainForm.RemoveStone(x, y: integer; count_points: boolean); |
||
353 | begin |
||
354 | if count_points then |
||
355 | begin |
||
356 | CountPoints(PlayGroundMatrix[x, y].FieldType); |
||
357 | Inc(LevelRemovedStones); |
||
358 | RefreshStonesRemoved; |
||
359 | end; |
||
360 | PlayGroundMatrix[x, y].FieldType := ftEmpty; |
||
361 | LoadPictureForType(PlayGroundMatrix[x, y].FieldType, PlayGroundMatrix[x, y].Stone.Picture); |
||
362 | StoneDraggingAllow(PlayGroundMatrix[x, y].Stone, false); |
||
363 | end; |
||
364 | |||
365 | function TMainForm.CanJump(x, y: integer): boolean; |
||
366 | begin |
||
367 | if FieldState(x, y) <> fsStone then |
||
368 | begin |
||
369 | result := false; |
||
370 | exit; |
||
371 | end; |
||
372 | |||
373 | result := true; |
||
374 | |||
375 | if MayJump(x, y, x+2, y) then exit; |
||
376 | if MayJump(x, y, x-2, y) then exit; |
||
377 | if MayJump(x, y, x, y+2) then exit; |
||
378 | if MayJump(x, y, x, y-2) then exit; |
||
379 | |||
11 | daniel-mar | 380 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 381 | begin |
382 | if MayJump(x, y, x-2, y-2) then exit; |
||
383 | if MayJump(x, y, x+2, y-2) then exit; |
||
384 | if MayJump(x, y, x-2, y+2) then exit; |
||
385 | if MayJump(x, y, x+2, y+2) then exit; |
||
386 | end; |
||
387 | |||
388 | result := false; |
||
389 | end; |
||
390 | |||
14 | daniel-mar | 391 | procedure TMainForm.Aboutthislevel1Click(Sender: TObject); |
392 | var |
||
393 | mode: string; |
||
394 | goalYeSNo: string; |
||
395 | resourcestring |
||
396 | LNG_BOARD = 'Board: %s'; |
||
397 | LNG_MODE = 'Mode: %s'; |
||
398 | LNG_STONES_TOTAL = 'Stones: %d'; |
||
399 | LNG_GOAL_AVAILABLE = 'Target field defined'; |
||
400 | LNG_NO_GOAL = 'No target field'; |
||
401 | begin |
||
402 | if Level.GetGameMode = gmDiagonal then |
||
403 | mode := 'Diagonal' |
||
404 | else if Level.GetGameMode = gmNormal then |
||
405 | mode := 'Normal' |
||
406 | else |
||
407 | mode := '?'; |
||
408 | |||
409 | if GoalStatus = gsNoGoal then |
||
410 | goalYeSNo := LNG_NO_GOAL |
||
411 | else |
||
412 | goalYeSNo := LNG_GOAL_AVAILABLE; |
||
413 | |||
414 | ShowMessage(Format(LNG_BOARD, [ExtractFileNameWithoutExt(LevelFile)]) + #13#10 + |
||
415 | #13#10 + |
||
416 | Format(LNG_MODE, [mode]) + #13#10 + |
||
417 | Format(LNG_STONES_TOTAL, [LevelTotalStones]) + #13#10 + |
||
418 | goalYesNo); |
||
419 | end; |
||
420 | |||
1 | daniel-mar | 421 | function TMainForm.AreJumpsPossible: boolean; |
422 | var |
||
423 | i, j: integer; |
||
424 | begin |
||
425 | result := false; |
||
426 | for i := Low(PlayGroundMatrix) to High(PlayGroundMatrix) do |
||
427 | begin |
||
428 | for j := Low(PlayGroundMatrix[i]) to High(PlayGroundMatrix[i]) do |
||
429 | begin |
||
430 | if CanJump(i, j) then |
||
431 | begin |
||
432 | result := true; |
||
433 | break; |
||
434 | end; |
||
435 | if result then break; |
||
436 | end; |
||
437 | end; |
||
438 | end; |
||
439 | |||
440 | procedure TMainForm.DoJump(SourceTag, DestTag: integer); |
||
441 | var |
||
442 | d, s: TPoint; |
||
443 | old_fieldtype: TFieldType; |
||
444 | res: Integer; |
||
445 | begin |
||
446 | if not MayJump(SourceTag, DestTag) then exit; |
||
447 | |||
448 | d := LookupFieldCoordinateArray[DestTag]; |
||
449 | s := LookupFieldCoordinateArray[SourceTag]; |
||
450 | |||
451 | JumpHistory.Add(Format(LNG_JUMP_LOG, [SourceTag+1, s.x+1, s.y+1, DestTag+1, d.x+1, d.y+1])); |
||
452 | |||
6 | daniel-mar | 453 | {$REGION 'Stein entfernen und Punkte vergeben'} |
11 | daniel-mar | 454 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 455 | begin |
456 | if (s.X-2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X-1, s.Y-1) = fsStone) then RemoveStone(s.X-1, s.Y-1, true); |
||
457 | if (s.X-2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X-1, s.Y+1) = fsStone) then RemoveStone(s.X-1, s.Y+1, true); |
||
458 | if (s.X+2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X+1, s.Y-1) = fsStone) then RemoveStone(s.X+1, s.Y-1, true); |
||
459 | if (s.X+2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X+1, s.Y+1) = fsStone) then RemoveStone(s.X+1, s.Y+1, true); |
||
460 | end; |
||
461 | |||
462 | if (s.X+2 = d.X) and (s.Y = d.Y) and (FieldState(s.X+1, s.Y ) = fsStone) then RemoveStone(s.X+1, s.Y, true); |
||
463 | if (s.X-2 = d.X) and (s.Y = d.Y) and (FieldState(s.X-1, s.Y ) = fsStone) then RemoveStone(s.X-1, s.Y, true); |
||
464 | if (s.X = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X , s.Y+1) = fsStone) then RemoveStone(s.X, s.Y+1, true); |
||
465 | if (s.X = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X , s.Y-1) = fsStone) then RemoveStone(s.X, s.Y-1, true); |
||
6 | daniel-mar | 466 | {$ENDREGION} |
1 | daniel-mar | 467 | |
468 | // Den Timer erst nach dem ersten Zug starten |
||
469 | // oder nach einer Pause neustarten |
||
470 | if not Timer.Enabled then |
||
471 | begin |
||
472 | MPauseTime.Enabled := true; |
||
473 | Timer.Enabled := true; |
||
474 | end; |
||
475 | |||
6 | daniel-mar | 476 | MRestartGame.Enabled := true; |
1 | daniel-mar | 477 | |
478 | // Sound abspielen |
||
479 | if MEnableSound.Checked then PlaySound(RES_JUMP, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
480 | |||
6 | daniel-mar | 481 | {$REGION 'Nun den Stein springen lassen'} |
1 | daniel-mar | 482 | old_fieldtype := PlayGroundMatrix[s.X, s.Y].FieldType; // Steinfarbe merken |
6 | daniel-mar | 483 | RemoveStone(s.X, s.Y, false); // Eigenen Stein entfernen. Keine Punkte zählen, da das unser eigener Stein ist, der springt |
1 | daniel-mar | 484 | PlayGroundMatrix[d.X, d.Y].FieldType := old_fieldtype; // Farbe wiederherstellen |
485 | LoadPictureForType(PlayGroundMatrix[d.X, d.Y].FieldType, PlayGroundMatrix[d.X, d.Y].Stone.Picture); // Stein an neue Position malen |
||
486 | StoneDraggingAllow(PlayGroundMatrix[d.X, d.Y].Stone, true); // Und die Drag-Eigenschaft erneuern |
||
6 | daniel-mar | 487 | {$ENDREGION} |
1 | daniel-mar | 488 | |
6 | daniel-mar | 489 | {$REGION 'Sind weitere Sprünge möglich oder ist das Spiel vorbei?'} |
1 | daniel-mar | 490 | if not AreJumpsPossible then |
491 | begin |
||
492 | MPauseTime.Enabled := false; |
||
493 | Timer.Enabled := false; |
||
494 | RefreshTime; |
||
4 | daniel-mar | 495 | if MEnableSound.Checked then |
496 | begin |
||
8 | daniel-mar | 497 | if LevelRemovedStones = LevelTotalStones-1 then |
498 | begin |
||
499 | if GoalStatus in [gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen] then |
||
500 | PlaySound(RES_WIN2, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
||
501 | else |
||
502 | PlaySound(RES_WIN1, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
||
503 | end |
||
4 | daniel-mar | 504 | else |
505 | PlaySound(RES_LOSE, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
506 | end; |
||
8 | daniel-mar | 507 | res := FinishForm.Execute(ExtractFileNameWithoutExt(LevelFile), Points, LevelTotalStones, LevelRemovedStones, CountedSeconds, GoalStatus, JumpHistory); |
1 | daniel-mar | 508 | if (res = mrOK) and FinishForm.ReplayCheckbox.Checked then RestartLevel; |
509 | end; |
||
6 | daniel-mar | 510 | {$ENDREGION} |
511 | |||
512 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)+1); |
||
513 | PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1] := CloneMatrix(PlaygroundMatrix); |
||
514 | MUndo.Enabled := true; |
||
1 | daniel-mar | 515 | end; |
516 | |||
517 | function TMainForm.MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; |
||
518 | begin |
||
519 | result := false; |
||
520 | |||
521 | // Check 1: Ist das Zielfeld überhaupt leer? |
||
522 | if FieldState(DestX, DestY) <> fsAvailable then exit; |
||
523 | |||
524 | // Check 2: Befindet sich ein Stein zwischen Source und Destination und ist der Abstand 2? |
||
11 | daniel-mar | 525 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 526 | begin |
527 | if (SourceX-2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX-1, SourceY-1) = fsStone) then result := true; |
||
528 | if (SourceX-2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX-1, SourceY+1) = fsStone) then result := true; |
||
529 | if (SourceX+2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX+1, SourceY-1) = fsStone) then result := true; |
||
530 | if (SourceX+2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX+1, SourceY+1) = fsStone) then result := true; |
||
531 | end; |
||
532 | |||
533 | if (SourceX+2 = DestX) and (SourceY = DestY) and (FieldState(SourceX+1, SourceY ) = fsStone) then result := true; |
||
534 | if (SourceX-2 = DestX) and (SourceY = DestY) and (FieldState(SourceX-1, SourceY ) = fsStone) then result := true; |
||
535 | if (SourceX = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX , SourceY+1) = fsStone) then result := true; |
||
536 | if (SourceX = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX , SourceY-1) = fsStone) then result := true; |
||
537 | end; |
||
538 | |||
539 | function TMainForm.MayJump(SourceTag, DestTag: integer): boolean; |
||
540 | var |
||
541 | s, d: TPoint; |
||
542 | begin |
||
543 | d := LookupFieldCoordinateArray[DestTag]; |
||
544 | s := LookupFieldCoordinateArray[SourceTag]; |
||
545 | |||
546 | result := MayJump(s.X, s.Y, d.X, d.Y); |
||
547 | end; |
||
548 | |||
549 | procedure TMainForm.StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
||
550 | begin |
||
551 | DoJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
552 | end; |
||
553 | |||
554 | procedure TMainForm.StoneDragOver(Sender, Source: TObject; X, |
||
555 | Y: Integer; State: TDragState; var Accept: Boolean); |
||
556 | begin |
||
557 | Accept := MayJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
558 | end; |
||
559 | |||
560 | procedure TMainForm.DrawField(x, y: integer; t: TFieldProperties; halftabs: integer); |
||
561 | var |
||
562 | newField: TField; |
||
563 | index: integer; |
||
564 | begin |
||
11 | daniel-mar | 565 | if (t.Typ = ftFullSpace) or (t.Typ = ftHalfSpace) then exit; |
1 | daniel-mar | 566 | |
567 | index := Length(LookupFieldCoordinateArray); |
||
568 | |||
569 | newField.FieldType := t.Typ; |
||
570 | newField.Goal := t.Goal; |
||
571 | newField.Panel := DrawStoneBox(x, y, index, halftabs, t.Goal); |
||
572 | newField.Stone := DrawStone(t.Typ, newField.Panel); |
||
573 | if FieldState(t.Typ) = fsStone then Inc(LevelTotalStones); |
||
574 | |||
575 | SetLength(LookupFieldCoordinateArray, index + 1); |
||
576 | LookupFieldCoordinateArray[index].X := x; |
||
577 | LookupFieldCoordinateArray[index].Y := y; |
||
578 | |||
579 | if Length(PlayGroundMatrix) < x+1 then SetLength(PlayGroundMatrix, x+1); |
||
580 | if Length(PlayGroundMatrix[x]) < y+1 then SetLength(PlayGroundMatrix[x], y+1); |
||
581 | PlaygroundMatrix[x, y] := newField; |
||
582 | end; |
||
583 | |||
584 | function TMainForm.CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
||
585 | var |
||
586 | i, j: integer; |
||
587 | begin |
||
588 | SetLength(result, Length(Source)); |
||
589 | for i := Low(Source) to High(Source) do |
||
590 | begin |
||
591 | SetLength(result[i], Length(Source[i])); |
||
592 | for j := Low(Source[i]) to High(Source[i]) do |
||
593 | begin |
||
594 | result[i][j].FieldType := Source[i][j].FieldType; |
||
595 | result[i][j].Goal := Source[i][j].Goal; |
||
596 | result[i][j].Panel := Source[i][j].Panel; |
||
597 | result[i][j].Stone := Source[i][j].Stone; |
||
598 | end; |
||
599 | end; |
||
600 | end; |
||
601 | |||
602 | procedure TMainForm.BuildPlayground(LevelArray: TLevelArray); |
||
603 | var |
||
604 | i, j, halftabs, cur_x: integer; |
||
605 | max_x, max_y, old_cw, old_ch: integer; |
||
606 | begin |
||
607 | PlayGround.Visible := false; |
||
608 | |||
609 | // Die Dimensionen ermitteln |
||
610 | max_x := 0; |
||
611 | for i := Low(LevelArray) to High(LevelArray) do |
||
612 | begin |
||
613 | halftabs := 0; |
||
614 | for j := Low(LevelArray[i]) to High(LevelArray[i]) do |
||
615 | begin |
||
11 | daniel-mar | 616 | if LevelArray[i][j].Typ = ftHalfSpace then inc(halftabs); |
1 | daniel-mar | 617 | DrawField(j, i, LevelArray[i][j], halftabs); |
618 | end; |
||
619 | cur_x := High(LevelArray[i]) + 1; |
||
620 | if cur_x > max_x then max_x := cur_x; |
||
621 | end; |
||
622 | max_y := High(LevelArray) + 1; |
||
623 | |||
624 | PlayGround.Visible := true; |
||
625 | |||
626 | // Die aktuellen Dimensionen merken |
||
627 | old_cw := ClientWidth; |
||
628 | old_ch := ClientHeight; |
||
629 | |||
630 | // Das Form an das Level anpassen |
||
631 | PlayGround.Width := MET_FIELD_SPACE + max_x * (MET_FIELD_SPACE + MET_FIELD_SIZE); |
||
632 | PlayGround.Height := MET_FIELD_SPACE + max_y * (MET_FIELD_SPACE + MET_FIELD_SIZE); |
||
633 | ClientWidth := 2 * MET_OUTER_MARGIN + PlayGround.Width; |
||
634 | ClientHeight := 2 * MET_OUTER_MARGIN + PlayGround.Height + Statistics.Height; |
||
635 | |||
636 | Statistics.Panels.Items[0].Width := Round(ClientWidth*MET_PERCENT_PNL_TIME); |
||
637 | Statistics.Panels.Items[1].Width := Round(ClientWidth*MET_PERCENT_PNL_STONES); |
||
638 | |||
639 | // Wenn sich das Form vergrößert oder verkleinert hat, neu justieren |
||
640 | if (old_cw <> ClientWidth) or (old_ch <> ClientHeight) then |
||
641 | begin |
||
642 | Left := Screen.Width div 2 - Width div 2; |
||
643 | Top := Screen.Height div 2 - Height div 2; |
||
644 | |||
645 | // Playground mittig setzen, falls die Mindestgröße für die |
||
646 | // Punkteanzeige unterschritten wurde, |
||
647 | PlayGround.Left := ClientWidth div 2 - PlayGround.Width div 2; |
||
648 | PlayGround.Top := ClientHeight div 2 - PlayGround.Height div 2; |
||
649 | end; |
||
650 | |||
6 | daniel-mar | 651 | SetLength(PrevPlaygroundMatrixes,1); |
652 | PrevPlaygroundMatrixes[0] := CloneMatrix(PlayGroundMatrix); |
||
653 | MUndo.Enabled := false; |
||
1 | daniel-mar | 654 | end; |
655 | |||
656 | procedure TMainForm.TimerTimer(Sender: TObject); |
||
657 | begin |
||
658 | if mainform.Focused then Inc(CountedSeconds); |
||
659 | RefreshTime; |
||
660 | end; |
||
661 | |||
662 | function TMainForm.LevelTime: String; |
||
663 | begin |
||
664 | result := SecondsToTimeString(CountedSeconds); |
||
665 | end; |
||
666 | |||
667 | procedure TMainForm.NewGame(Filename: string); |
||
668 | var |
||
669 | LevelArray: TLevelArray; |
||
11 | daniel-mar | 670 | begin |
1 | daniel-mar | 671 | DestroyLevel; |
672 | LevelFile := Filename; |
||
11 | daniel-mar | 673 | Level := TLevel.Create(LevelFile); |
674 | LevelArray := Level.LevelStringToLevelArray(true); |
||
1 | daniel-mar | 675 | if Length(LevelArray) = 0 then Exit; |
676 | BuildPlayground(LevelArray); |
||
677 | if not AreJumpsPossible then |
||
678 | begin |
||
9 | daniel-mar | 679 | MessageDlg(LNG_LVL_INVALID_NO_JUMP, mtError, [mbOk], 0); |
1 | daniel-mar | 680 | end; |
681 | RefreshTime; |
||
682 | RefreshStonesRemoved; |
||
683 | RefreshPoints; |
||
684 | end; |
||
685 | |||
686 | procedure TMainForm.MNewGameClick(Sender: TObject); |
||
687 | begin |
||
688 | LevelFile := AskForLevel; |
||
689 | if LevelFile <> '' then |
||
690 | begin |
||
691 | NewGame(LevelFile); |
||
692 | end; |
||
693 | end; |
||
694 | |||
695 | procedure TMainForm.MAboutClick(Sender: TObject); |
||
696 | begin |
||
697 | AboutBox.ShowModal; |
||
698 | end; |
||
699 | |||
700 | function TMainForm.AskForLevel: String; |
||
701 | begin |
||
702 | LevelChoice.ShowModal; |
||
703 | |||
704 | if LevelChoice.ModalResult <> mrOK then |
||
705 | begin |
||
706 | result := ''; |
||
707 | exit; |
||
708 | end; |
||
709 | |||
710 | result := LevelChoice.SelectedLevel; |
||
711 | end; |
||
712 | |||
713 | procedure TMainForm.FormShow(Sender: TObject); |
||
714 | begin |
||
715 | LevelFile := AskForLevel; |
||
716 | if LevelFile <> '' then |
||
717 | begin |
||
718 | NewGame(LevelFile); |
||
719 | end |
||
18 | daniel-mar | 720 | else |
721 | begin |
||
722 | NoCloseQuery := true; |
||
723 | Close; |
||
724 | end; |
||
1 | daniel-mar | 725 | end; |
726 | |||
8 | daniel-mar | 727 | function TMainForm.GoalStatus: TGoalStatus; |
728 | var |
||
729 | ft: TFieldType; |
||
730 | begin |
||
731 | if not MatrixHasGoal(PlaygroundMatrix) then |
||
732 | result := gsNoGoal |
||
733 | else if LevelRemovedStones < LevelTotalStones-1 then |
||
734 | Result := gsMultipleStonesRemaining |
||
735 | else |
||
736 | begin |
||
737 | ft := GoalFieldType(PlaygroundMatrix); |
||
738 | if ft = ftRed then |
||
739 | result := gsLastStoneInGoalRed |
||
740 | else if ft = ftYellow then |
||
741 | result := gsLastStoneInGoalYellow |
||
742 | else if ft = ftGreen then |
||
743 | result := gsLastStoneInGoalGreen; |
||
744 | end; |
||
745 | end; |
||
746 | |||
1 | daniel-mar | 747 | procedure TMainForm.FormCreate(Sender: TObject); |
748 | begin |
||
749 | JumpHistory := TStringList.Create; |
||
750 | LoadSettings; |
||
751 | end; |
||
752 | |||
753 | procedure TMainForm.FormDestroy(Sender: TObject); |
||
754 | begin |
||
11 | daniel-mar | 755 | DestroyLevel; |
1 | daniel-mar | 756 | JumpHistory.Free; |
757 | end; |
||
758 | |||
759 | procedure TMainForm.MJumpHistoryClick(Sender: TObject); |
||
760 | begin |
||
761 | HistoryForm.JumpMemo.Lines.Assign(JumpHistory); |
||
762 | HistoryForm.ShowModal; |
||
763 | end; |
||
764 | |||
765 | procedure TMainForm.RestartLevel; |
||
10 | daniel-mar | 766 | var |
767 | i: Integer; |
||
1 | daniel-mar | 768 | begin |
769 | MPauseTime.Enabled := false; |
||
770 | Timer.Enabled := false; |
||
771 | |||
772 | MRestartGame.Enabled := false; |
||
773 | |||
774 | CountedSeconds := 0; |
||
775 | RefreshTime; |
||
776 | |||
777 | Points := 0; |
||
778 | RefreshPoints; |
||
779 | |||
780 | LevelRemovedStones := 0; |
||
781 | RefreshStonesRemoved; |
||
782 | |||
783 | JumpHistory.Clear; |
||
784 | |||
10 | daniel-mar | 785 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[0]); |
786 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[0]); |
||
787 | for i := 1 to Length(PrevPlaygroundMatrixes)-1 do |
||
788 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
||
789 | SetLength(PrevPlaygroundMatrixes, 1); |
||
790 | |||
6 | daniel-mar | 791 | MUndo.Enabled := false; |
1 | daniel-mar | 792 | end; |
793 | |||
794 | procedure TMainForm.SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
||
795 | begin |
||
796 | ClearMatrix(PlayGroundMatrix, false); // Memory Leak verhindern |
||
797 | PlayGroundMatrix := CloneMatrix(Matrix); |
||
798 | end; |
||
799 | |||
800 | procedure TMainForm.MRestartGameClick(Sender: TObject); |
||
801 | begin |
||
802 | RestartLevel; |
||
803 | end; |
||
804 | |||
6 | daniel-mar | 805 | procedure TMainForm.MUndoClick(Sender: TObject); |
806 | var |
||
807 | PrevWorth: integer; |
||
808 | NewWorth: integer; |
||
809 | begin |
||
810 | if Length(PrevPlaygroundMatrixes) > 1 then |
||
811 | begin |
||
812 | PrevWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
813 | |||
814 | ClearMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1], false); |
||
815 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)-1); |
||
816 | |||
817 | NewWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
818 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
819 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
820 | |||
821 | JumpHistory.Delete(JumpHistory.Count-1); |
||
822 | |||
823 | Dec(LevelRemovedStones); |
||
824 | RefreshStonesRemoved; |
||
825 | |||
826 | Dec(Points, NewWorth-PrevWorth); |
||
827 | RefreshPoints; |
||
7 | daniel-mar | 828 | |
829 | // Sound abspielen |
||
830 | if MEnableSound.Checked then PlaySound(RES_UNDO, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
6 | daniel-mar | 831 | end; |
832 | |||
833 | MUndo.Enabled := Length(PrevPlaygroundMatrixes) > 1; |
||
834 | end; |
||
835 | |||
1 | daniel-mar | 836 | procedure TMainForm.MHighScoresClick(Sender: TObject); |
837 | begin |
||
838 | HighScoreForm.Execute(ExtractFileNameWithoutExt(LevelFile)); |
||
839 | end; |
||
840 | |||
841 | procedure TMainForm.MPauseTimeClick(Sender: TObject); |
||
842 | begin |
||
843 | MPauseTime.Enabled := false; |
||
844 | Timer.Enabled := false; |
||
845 | end; |
||
846 | |||
847 | procedure TMainForm.LoadSettings; |
||
848 | var |
||
849 | reg: TRegistry; |
||
850 | begin |
||
851 | reg := TRegistry.Create; |
||
852 | try |
||
853 | reg.RootKey := HKEY_CURRENT_USER; |
||
854 | if reg.OpenKeyReadOnly(REG_KEY) then |
||
855 | begin |
||
856 | if reg.ValueExists(REG_SOUND) then |
||
857 | MEnableSound.Checked := reg.ReadBool(REG_SOUND); |
||
858 | reg.CloseKey; |
||
859 | end; |
||
860 | finally |
||
861 | reg.Free; |
||
862 | end; |
||
863 | end; |
||
864 | |||
865 | procedure TMainForm.SaveSettings; |
||
866 | var |
||
867 | reg: TRegistry; |
||
868 | begin |
||
869 | reg := TRegistry.Create; |
||
870 | try |
||
871 | reg.RootKey := HKEY_CURRENT_USER; |
||
872 | if reg.OpenKey(REG_KEY, true) then |
||
873 | begin |
||
874 | reg.WriteBool(REG_SOUND, MEnableSound.Checked); |
||
875 | reg.CloseKey; |
||
876 | end; |
||
877 | finally |
||
878 | reg.Free; |
||
879 | end; |
||
880 | end; |
||
881 | |||
882 | |||
883 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
||
884 | begin |
||
885 | SaveSettings; |
||
886 | if FinishForm.NameEdit.Text <> '' then |
||
887 | begin |
||
888 | FinishForm.SaveSettings; |
||
889 | end; |
||
890 | end; |
||
891 | |||
14 | daniel-mar | 892 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
893 | resourcestring |
||
894 | LNG_REALLY_QUIT = 'Do you really want to quit?'; |
||
895 | begin |
||
18 | daniel-mar | 896 | CanClose := NoCloseQuery or (MessageDlg(LNG_REALLY_QUIT, mtConfirmation, mbYesNoCancel, 0) = mrYes); |
14 | daniel-mar | 897 | end; |
898 | |||
1 | daniel-mar | 899 | procedure TMainForm.MHelpClick(Sender: TObject); |
900 | begin |
||
901 | HelpForm.ShowModal; |
||
902 | end; |
||
903 | |||
904 | procedure TMainForm.MEnableSoundClick(Sender: TObject); |
||
905 | begin |
||
906 | MEnableSound.Checked := not MEnableSound.Checked; |
||
907 | end; |
||
908 | |||
909 | end. |