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Rev | Author | Line No. | Line |
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1 | daniel-mar | 1 | unit Main; |
2 | |||
3 | interface |
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4 | |||
5 | uses |
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6 | Windows, SysUtils, Classes, Graphics, Dialogs, StdCtrls, Menus, Controls, |
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7 | ComCtrls, ExtCtrls, Forms, MMSystem, LevelFunctions, Registry; |
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8 | |||
9 | type |
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10 | TField = record |
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11 | FieldType: TFieldType; |
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12 | Goal: Boolean; |
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13 | Panel: TPanel; |
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14 | Stone: TImage; |
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15 | end; |
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16 | |||
8 | daniel-mar | 17 | TGoalStatus = (gsNoGoal, gsMultipleStonesRemaining, gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen, gsLastStoneOutsideGoal); |
18 | |||
1 | daniel-mar | 19 | TFieldState = (fsError, fsLocked, fsAvailable, fsStone); |
20 | |||
21 | TPlayGroundMatrix = array of array of TField; |
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22 | |||
23 | TMainForm = class(TForm) |
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24 | Playground: TPanel; |
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25 | MainMenu: TMainMenu; |
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26 | Help1: TMenuItem; |
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27 | MExit: TMenuItem; |
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28 | Statistics: TStatusBar; |
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29 | Timer: TTimer; |
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30 | MNewGame: TMenuItem; |
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31 | Help2: TMenuItem; |
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32 | MAbout: TMenuItem; |
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33 | MHelp: TMenuItem; |
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34 | N5: TMenuItem; |
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35 | MJumpHistory: TMenuItem; |
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36 | N2: TMenuItem; |
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37 | N4: TMenuItem; |
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38 | MHighScores: TMenuItem; |
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39 | MRestartGame: TMenuItem; |
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40 | MSettings: TMenuItem; |
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41 | MEnableSound: TMenuItem; |
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42 | MPauseTime: TMenuItem; |
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43 | N1: TMenuItem; |
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44 | MUndo: TMenuItem; |
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45 | N3: TMenuItem; |
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46 | procedure MExitClick(Sender: TObject); |
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47 | procedure TimerTimer(Sender: TObject); |
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48 | procedure MNewGameClick(Sender: TObject); |
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49 | procedure MAboutClick(Sender: TObject); |
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50 | procedure FormShow(Sender: TObject); |
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51 | procedure FormCreate(Sender: TObject); |
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52 | procedure FormDestroy(Sender: TObject); |
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53 | procedure MJumpHistoryClick(Sender: TObject); |
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54 | procedure MRestartGameClick(Sender: TObject); |
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55 | procedure MHighScoresClick(Sender: TObject); |
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56 | procedure MPauseTimeClick(Sender: TObject); |
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57 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
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58 | procedure MHelpClick(Sender: TObject); |
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59 | procedure MEnableSoundClick(Sender: TObject); |
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6 | daniel-mar | 60 | procedure MUndoClick(Sender: TObject); |
1 | daniel-mar | 61 | private |
62 | CountedSeconds: Integer; |
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63 | LevelFile: String; |
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64 | LookupFieldCoordinateArray: array of TPoint; |
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6 | daniel-mar | 65 | PrevPlaygroundMatrixes: array of TPlayGroundMatrix; |
1 | daniel-mar | 66 | PlaygroundMatrix: TPlayGroundMatrix; |
67 | Points: Integer; |
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68 | LevelTotalStones: Integer; |
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69 | LevelRemovedStones: Integer; |
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70 | JumpHistory: TStringList; |
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11 | daniel-mar | 71 | Level: TLevel; |
1 | daniel-mar | 72 | procedure LoadSettings; |
73 | procedure SaveSettings; |
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74 | procedure RestartLevel; |
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75 | procedure SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
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76 | procedure RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
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77 | function AskForLevel: String; |
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78 | function AreJumpsPossible: boolean; |
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79 | procedure StoneDraggingAllow(Stone: TImage; Allow: boolean); |
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80 | procedure NewGame(Filename: string); |
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81 | function LevelTime: String; |
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82 | procedure DestroyLevel; |
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83 | procedure RefreshTime; |
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84 | procedure RefreshPoints; |
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85 | procedure RefreshStonesRemoved; |
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86 | procedure CountPoints(t: TFieldType); |
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87 | procedure RemoveStone(x, y: integer; count_points: boolean); |
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88 | procedure DoJump(SourceTag, DestTag: integer); |
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89 | function CanJump(x, y: integer): boolean; |
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90 | function MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; overload; |
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91 | function MayJump(SourceTag, DestTag: integer): boolean; overload; |
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92 | procedure StoneDragOver(Sender, Source: TObject; X, |
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93 | Y: Integer; State: TDragState; var Accept: Boolean); |
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94 | procedure StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
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95 | procedure DrawField(x, y: integer; t: TFieldProperties; halftabs: integer); |
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96 | function DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
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97 | function DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
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98 | procedure BuildPlayground(LevelArray: TLevelArray); |
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99 | function FieldState(t: TFieldType): TFieldState; overload; |
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100 | function FieldState(f: TField): TFieldState; overload; |
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101 | function FieldState(x, y: integer): TFieldState; overload; |
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102 | procedure ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
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103 | function CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
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8 | daniel-mar | 104 | function MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
1 | daniel-mar | 105 | procedure LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
6 | daniel-mar | 106 | function MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
8 | daniel-mar | 107 | function GoalStatus: TGoalStatus; |
108 | function GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
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1 | daniel-mar | 109 | end; |
110 | |||
111 | var |
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112 | MainForm: TMainForm; |
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113 | |||
114 | implementation |
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115 | |||
116 | uses |
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117 | About, Finish, Choice, Functions, History, HighScore, Help, Constants; |
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118 | |||
119 | {$R *.dfm} |
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120 | |||
8 | daniel-mar | 121 | function TMainForm.MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
122 | var |
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123 | i, j: integer; |
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124 | begin |
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125 | result := false; |
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126 | for i := Low(Matrix) to High(Matrix) do |
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127 | begin |
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128 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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129 | begin |
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130 | result := result or Matrix[i][j].Goal; |
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131 | end; |
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132 | end; |
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133 | end; |
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134 | |||
135 | function TMainForm.GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
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136 | var |
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137 | i, j: integer; |
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138 | begin |
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139 | for i := Low(Matrix) to High(Matrix) do |
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140 | begin |
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141 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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142 | begin |
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143 | if Matrix[i][j].Goal then result := Matrix[i][j].FieldType |
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144 | end; |
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145 | end; |
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146 | end; |
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147 | |||
6 | daniel-mar | 148 | function TMainForm.MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
149 | var |
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150 | i, j: integer; |
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151 | begin |
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152 | result := 0; |
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153 | for i := Low(Matrix) to High(Matrix) do |
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154 | begin |
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155 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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156 | begin |
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157 | Inc(result, FieldTypeWorth(Matrix[i][j].FieldType)); |
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158 | end; |
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159 | end; |
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160 | end; |
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161 | |||
1 | daniel-mar | 162 | procedure TMainForm.ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
163 | var |
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164 | i, j: integer; |
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165 | begin |
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166 | for i := Low(Matrix) to High(Matrix) do |
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167 | begin |
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168 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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169 | begin |
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170 | if FreeVCL then |
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171 | begin |
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172 | if Assigned(Matrix[i][j].Stone) then Matrix[i][j].Stone.Free; |
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173 | if Assigned(Matrix[i][j].Panel) then Matrix[i][j].Panel.Free; |
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174 | end; |
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175 | end; |
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176 | SetLength(Matrix[i], 0); |
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177 | end; |
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178 | SetLength(Matrix, 0); |
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179 | end; |
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180 | |||
181 | procedure TMainForm.RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
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182 | var |
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183 | i, j: integer; |
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184 | begin |
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185 | for i := Low(Matrix) to High(Matrix) do |
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186 | begin |
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187 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
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188 | begin |
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189 | if Assigned(Matrix[i][j].Stone) then |
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190 | begin |
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191 | LoadPictureForType(Matrix[i][j].FieldType, Matrix[i][j].Stone.Picture); |
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192 | StoneDraggingAllow(Matrix[i][j].Stone, FieldState(Matrix[i][j].FieldType) <> fsAvailable); |
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193 | end; |
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194 | end; |
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195 | end; |
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196 | end; |
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197 | |||
198 | procedure TMainForm.DestroyLevel; |
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6 | daniel-mar | 199 | var |
200 | i: Integer; |
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1 | daniel-mar | 201 | begin |
202 | MPauseTime.Enabled := false; |
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203 | Timer.Enabled := false; |
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204 | |||
205 | MRestartGame.Enabled := false; |
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206 | |||
207 | LevelFile := ''; |
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208 | |||
209 | CountedSeconds := 0; |
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210 | RefreshTime; |
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211 | |||
212 | Points := 0; |
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213 | RefreshPoints; |
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214 | |||
215 | LevelRemovedStones := 0; |
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216 | LevelTotalStones := 0; |
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217 | RefreshStonesRemoved; |
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218 | |||
219 | JumpHistory.Clear; |
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220 | |||
221 | ClearMatrix(PlayGroundMatrix, true); |
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6 | daniel-mar | 222 | for i := 0 to Length(PrevPlaygroundMatrixes)-1 do |
223 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
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224 | SetLength(PrevPlaygroundMatrixes, 0); |
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225 | MUndo.Enabled := false; |
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1 | daniel-mar | 226 | |
227 | SetLength(LookupFieldCoordinateArray, 0); |
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11 | daniel-mar | 228 | |
229 | if Assigned(Level) then FreeAndNil(Level); |
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1 | daniel-mar | 230 | end; |
231 | |||
232 | procedure TMainForm.LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
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233 | begin |
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234 | case FieldType of |
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235 | ftEmpty: Picture.Bitmap.LoadFromResourceName(HInstance, RES_EMPTY); |
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236 | ftGreen: Picture.Bitmap.LoadFromResourceName(HInstance, RES_GREEN); |
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237 | ftYellow: Picture.Bitmap.LoadFromResourceName(HInstance, RES_YELLOW); |
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238 | ftRed: Picture.Bitmap.LoadFromResourceName(HInstance, RES_RED); |
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239 | end; |
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240 | end; |
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241 | |||
242 | function TMainForm.DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
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243 | begin |
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244 | result := TImage.Create(panel); |
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245 | result.Parent := panel; |
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246 | LoadPictureForType(fieldtype, result.Picture); |
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247 | result.Width := panel.Width - 2*MET_SHAPE_MARGIN; |
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248 | result.Height := panel.Height - 2*MET_SHAPE_MARGIN; |
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249 | result.Left := MET_SHAPE_MARGIN; |
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250 | result.Top := MET_SHAPE_MARGIN; |
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251 | result.Center := true; |
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252 | result.Transparent := true; |
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253 | |||
254 | result.Tag := panel.Tag; |
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255 | result.OnDragOver := panel.OnDragOver; |
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256 | result.OnDragDrop := panel.OnDragDrop; |
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257 | |||
258 | StoneDraggingAllow(result, FieldState(fieldtype) <> fsAvailable); |
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259 | end; |
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260 | |||
261 | procedure TMainForm.StoneDraggingAllow(Stone: TImage; Allow: boolean); |
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262 | begin |
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263 | if Allow then |
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264 | begin |
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265 | Stone.DragMode := dmAutomatic; |
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266 | (Stone.Parent as TPanel).DragMode := dmAutomatic; |
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267 | end |
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268 | else |
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269 | begin |
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270 | Stone.DragMode := dmManual; |
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271 | (Stone.Parent as TPanel).DragMode := dmManual; |
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272 | end; |
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273 | end; |
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274 | |||
275 | function TMainForm.DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
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276 | begin |
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277 | result := TPanel.Create(Playground); |
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278 | result.Parent := Playground; |
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279 | if isGoal then |
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280 | begin |
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281 | result.BevelInner := bvLowered; |
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282 | end; |
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283 | result.Color := Playground.Color; |
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284 | result.BevelOuter := bvLowered; |
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285 | result.Width := MET_FIELD_SIZE; |
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286 | result.Height := MET_FIELD_SIZE; |
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287 | result.Left := x * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE - (halftabs*MET_HALFTAB_SIZE); |
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288 | result.Top := y * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE; |
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289 | |||
290 | result.Tag := tag; |
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291 | result.OnDragOver := StoneDragOver; |
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292 | result.OnDragDrop := StoneDragDrop; |
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293 | end; |
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294 | |||
295 | procedure TMainForm.MExitClick(Sender: TObject); |
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296 | begin |
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297 | Close; |
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298 | end; |
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299 | |||
300 | function TMainForm.FieldState(t: TFieldType): TFieldState; |
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301 | begin |
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302 | result := fsError; |
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303 | case t of |
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11 | daniel-mar | 304 | ftFullSpace: result := fsLocked; |
305 | ftHalfSpace: result := fsLocked; |
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1 | daniel-mar | 306 | ftEmpty: result := fsAvailable; |
307 | ftGreen: result := fsStone; |
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308 | ftYellow: result := fsStone; |
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309 | ftRed: result := fsStone; |
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310 | end; |
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311 | end; |
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312 | |||
313 | function TMainForm.FieldState(f: TField): TFieldState; |
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314 | begin |
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315 | result := FieldState(f.FieldType); |
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316 | end; |
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317 | |||
318 | function TMainForm.FieldState(x, y: integer): TFieldState; |
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319 | begin |
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320 | result := fsError; |
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321 | if (x < Low(PlayGroundMatrix)) or (x > High(PlayGroundMatrix)) then exit; |
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322 | if (y < Low(PlayGroundMatrix[x])) or (y > High(PlayGroundMatrix[x])) then exit; |
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323 | |||
324 | result := FieldState(PlayGroundMatrix[x][y]); |
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325 | end; |
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326 | |||
327 | procedure TMainForm.RefreshTime; |
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328 | begin |
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329 | Statistics.Panels.Items[0].Text := Format(LNG_TIME, [LevelTime]); |
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330 | end; |
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331 | |||
332 | procedure TMainForm.RefreshStonesRemoved; |
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333 | begin |
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334 | Statistics.Panels.Items[1].Text := Format(LNG_STONES_REMOVED, [LevelRemovedStones, LevelTotalStones]); |
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335 | end; |
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336 | |||
337 | procedure TMainForm.RefreshPoints; |
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338 | begin |
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339 | Statistics.Panels.Items[2].Text := Format(LNG_POINTS, [Points]); |
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340 | end; |
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341 | |||
342 | procedure TMainForm.CountPoints(t: TFieldType); |
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343 | begin |
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6 | daniel-mar | 344 | inc(Points, FieldTypeWorth(t)); |
1 | daniel-mar | 345 | RefreshPoints; |
346 | end; |
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347 | |||
348 | procedure TMainForm.RemoveStone(x, y: integer; count_points: boolean); |
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349 | begin |
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350 | if count_points then |
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351 | begin |
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352 | CountPoints(PlayGroundMatrix[x, y].FieldType); |
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353 | Inc(LevelRemovedStones); |
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354 | RefreshStonesRemoved; |
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355 | end; |
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356 | PlayGroundMatrix[x, y].FieldType := ftEmpty; |
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357 | LoadPictureForType(PlayGroundMatrix[x, y].FieldType, PlayGroundMatrix[x, y].Stone.Picture); |
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358 | StoneDraggingAllow(PlayGroundMatrix[x, y].Stone, false); |
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359 | end; |
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360 | |||
361 | function TMainForm.CanJump(x, y: integer): boolean; |
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362 | begin |
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363 | if FieldState(x, y) <> fsStone then |
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364 | begin |
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365 | result := false; |
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366 | exit; |
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367 | end; |
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368 | |||
369 | result := true; |
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370 | |||
371 | if MayJump(x, y, x+2, y) then exit; |
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372 | if MayJump(x, y, x-2, y) then exit; |
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373 | if MayJump(x, y, x, y+2) then exit; |
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374 | if MayJump(x, y, x, y-2) then exit; |
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375 | |||
11 | daniel-mar | 376 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 377 | begin |
378 | if MayJump(x, y, x-2, y-2) then exit; |
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379 | if MayJump(x, y, x+2, y-2) then exit; |
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380 | if MayJump(x, y, x-2, y+2) then exit; |
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381 | if MayJump(x, y, x+2, y+2) then exit; |
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382 | end; |
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383 | |||
384 | result := false; |
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385 | end; |
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386 | |||
387 | function TMainForm.AreJumpsPossible: boolean; |
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388 | var |
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389 | i, j: integer; |
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390 | begin |
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391 | result := false; |
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392 | for i := Low(PlayGroundMatrix) to High(PlayGroundMatrix) do |
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393 | begin |
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394 | for j := Low(PlayGroundMatrix[i]) to High(PlayGroundMatrix[i]) do |
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395 | begin |
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396 | if CanJump(i, j) then |
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397 | begin |
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398 | result := true; |
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399 | break; |
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400 | end; |
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401 | if result then break; |
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402 | end; |
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403 | end; |
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404 | end; |
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405 | |||
406 | procedure TMainForm.DoJump(SourceTag, DestTag: integer); |
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407 | var |
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408 | d, s: TPoint; |
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409 | old_fieldtype: TFieldType; |
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410 | res: Integer; |
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411 | begin |
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412 | if not MayJump(SourceTag, DestTag) then exit; |
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413 | |||
414 | d := LookupFieldCoordinateArray[DestTag]; |
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415 | s := LookupFieldCoordinateArray[SourceTag]; |
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416 | |||
417 | JumpHistory.Add(Format(LNG_JUMP_LOG, [SourceTag+1, s.x+1, s.y+1, DestTag+1, d.x+1, d.y+1])); |
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418 | |||
6 | daniel-mar | 419 | {$REGION 'Stein entfernen und Punkte vergeben'} |
11 | daniel-mar | 420 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 421 | begin |
422 | if (s.X-2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X-1, s.Y-1) = fsStone) then RemoveStone(s.X-1, s.Y-1, true); |
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423 | if (s.X-2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X-1, s.Y+1) = fsStone) then RemoveStone(s.X-1, s.Y+1, true); |
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424 | if (s.X+2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X+1, s.Y-1) = fsStone) then RemoveStone(s.X+1, s.Y-1, true); |
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425 | if (s.X+2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X+1, s.Y+1) = fsStone) then RemoveStone(s.X+1, s.Y+1, true); |
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426 | end; |
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427 | |||
428 | if (s.X+2 = d.X) and (s.Y = d.Y) and (FieldState(s.X+1, s.Y ) = fsStone) then RemoveStone(s.X+1, s.Y, true); |
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429 | if (s.X-2 = d.X) and (s.Y = d.Y) and (FieldState(s.X-1, s.Y ) = fsStone) then RemoveStone(s.X-1, s.Y, true); |
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430 | if (s.X = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X , s.Y+1) = fsStone) then RemoveStone(s.X, s.Y+1, true); |
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431 | if (s.X = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X , s.Y-1) = fsStone) then RemoveStone(s.X, s.Y-1, true); |
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6 | daniel-mar | 432 | {$ENDREGION} |
1 | daniel-mar | 433 | |
434 | // Den Timer erst nach dem ersten Zug starten |
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435 | // oder nach einer Pause neustarten |
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436 | if not Timer.Enabled then |
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437 | begin |
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438 | MPauseTime.Enabled := true; |
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439 | Timer.Enabled := true; |
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440 | end; |
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441 | |||
6 | daniel-mar | 442 | MRestartGame.Enabled := true; |
1 | daniel-mar | 443 | |
444 | // Sound abspielen |
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445 | if MEnableSound.Checked then PlaySound(RES_JUMP, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
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446 | |||
6 | daniel-mar | 447 | {$REGION 'Nun den Stein springen lassen'} |
1 | daniel-mar | 448 | old_fieldtype := PlayGroundMatrix[s.X, s.Y].FieldType; // Steinfarbe merken |
6 | daniel-mar | 449 | RemoveStone(s.X, s.Y, false); // Eigenen Stein entfernen. Keine Punkte zählen, da das unser eigener Stein ist, der springt |
1 | daniel-mar | 450 | PlayGroundMatrix[d.X, d.Y].FieldType := old_fieldtype; // Farbe wiederherstellen |
451 | LoadPictureForType(PlayGroundMatrix[d.X, d.Y].FieldType, PlayGroundMatrix[d.X, d.Y].Stone.Picture); // Stein an neue Position malen |
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452 | StoneDraggingAllow(PlayGroundMatrix[d.X, d.Y].Stone, true); // Und die Drag-Eigenschaft erneuern |
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6 | daniel-mar | 453 | {$ENDREGION} |
1 | daniel-mar | 454 | |
6 | daniel-mar | 455 | {$REGION 'Sind weitere Sprünge möglich oder ist das Spiel vorbei?'} |
1 | daniel-mar | 456 | if not AreJumpsPossible then |
457 | begin |
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458 | MPauseTime.Enabled := false; |
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459 | Timer.Enabled := false; |
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460 | RefreshTime; |
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4 | daniel-mar | 461 | if MEnableSound.Checked then |
462 | begin |
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8 | daniel-mar | 463 | if LevelRemovedStones = LevelTotalStones-1 then |
464 | begin |
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465 | if GoalStatus in [gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen] then |
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466 | PlaySound(RES_WIN2, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
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467 | else |
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468 | PlaySound(RES_WIN1, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
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469 | end |
||
4 | daniel-mar | 470 | else |
471 | PlaySound(RES_LOSE, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
472 | end; |
||
8 | daniel-mar | 473 | res := FinishForm.Execute(ExtractFileNameWithoutExt(LevelFile), Points, LevelTotalStones, LevelRemovedStones, CountedSeconds, GoalStatus, JumpHistory); |
1 | daniel-mar | 474 | if (res = mrOK) and FinishForm.ReplayCheckbox.Checked then RestartLevel; |
475 | end; |
||
6 | daniel-mar | 476 | {$ENDREGION} |
477 | |||
478 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)+1); |
||
479 | PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1] := CloneMatrix(PlaygroundMatrix); |
||
480 | MUndo.Enabled := true; |
||
1 | daniel-mar | 481 | end; |
482 | |||
483 | function TMainForm.MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; |
||
484 | begin |
||
485 | result := false; |
||
486 | |||
487 | // Check 1: Ist das Zielfeld überhaupt leer? |
||
488 | if FieldState(DestX, DestY) <> fsAvailable then exit; |
||
489 | |||
490 | // Check 2: Befindet sich ein Stein zwischen Source und Destination und ist der Abstand 2? |
||
11 | daniel-mar | 491 | if Level.GetGameMode = gmDiagonal then |
1 | daniel-mar | 492 | begin |
493 | if (SourceX-2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX-1, SourceY-1) = fsStone) then result := true; |
||
494 | if (SourceX-2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX-1, SourceY+1) = fsStone) then result := true; |
||
495 | if (SourceX+2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX+1, SourceY-1) = fsStone) then result := true; |
||
496 | if (SourceX+2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX+1, SourceY+1) = fsStone) then result := true; |
||
497 | end; |
||
498 | |||
499 | if (SourceX+2 = DestX) and (SourceY = DestY) and (FieldState(SourceX+1, SourceY ) = fsStone) then result := true; |
||
500 | if (SourceX-2 = DestX) and (SourceY = DestY) and (FieldState(SourceX-1, SourceY ) = fsStone) then result := true; |
||
501 | if (SourceX = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX , SourceY+1) = fsStone) then result := true; |
||
502 | if (SourceX = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX , SourceY-1) = fsStone) then result := true; |
||
503 | end; |
||
504 | |||
505 | function TMainForm.MayJump(SourceTag, DestTag: integer): boolean; |
||
506 | var |
||
507 | s, d: TPoint; |
||
508 | begin |
||
509 | d := LookupFieldCoordinateArray[DestTag]; |
||
510 | s := LookupFieldCoordinateArray[SourceTag]; |
||
511 | |||
512 | result := MayJump(s.X, s.Y, d.X, d.Y); |
||
513 | end; |
||
514 | |||
515 | procedure TMainForm.StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
||
516 | begin |
||
517 | DoJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
518 | end; |
||
519 | |||
520 | procedure TMainForm.StoneDragOver(Sender, Source: TObject; X, |
||
521 | Y: Integer; State: TDragState; var Accept: Boolean); |
||
522 | begin |
||
523 | Accept := MayJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
||
524 | end; |
||
525 | |||
526 | procedure TMainForm.DrawField(x, y: integer; t: TFieldProperties; halftabs: integer); |
||
527 | var |
||
528 | newField: TField; |
||
529 | index: integer; |
||
530 | begin |
||
11 | daniel-mar | 531 | if (t.Typ = ftFullSpace) or (t.Typ = ftHalfSpace) then exit; |
1 | daniel-mar | 532 | |
533 | index := Length(LookupFieldCoordinateArray); |
||
534 | |||
535 | newField.FieldType := t.Typ; |
||
536 | newField.Goal := t.Goal; |
||
537 | newField.Panel := DrawStoneBox(x, y, index, halftabs, t.Goal); |
||
538 | newField.Stone := DrawStone(t.Typ, newField.Panel); |
||
539 | if FieldState(t.Typ) = fsStone then Inc(LevelTotalStones); |
||
540 | |||
541 | SetLength(LookupFieldCoordinateArray, index + 1); |
||
542 | LookupFieldCoordinateArray[index].X := x; |
||
543 | LookupFieldCoordinateArray[index].Y := y; |
||
544 | |||
545 | if Length(PlayGroundMatrix) < x+1 then SetLength(PlayGroundMatrix, x+1); |
||
546 | if Length(PlayGroundMatrix[x]) < y+1 then SetLength(PlayGroundMatrix[x], y+1); |
||
547 | PlaygroundMatrix[x, y] := newField; |
||
548 | end; |
||
549 | |||
550 | function TMainForm.CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
||
551 | var |
||
552 | i, j: integer; |
||
553 | begin |
||
554 | SetLength(result, Length(Source)); |
||
555 | for i := Low(Source) to High(Source) do |
||
556 | begin |
||
557 | SetLength(result[i], Length(Source[i])); |
||
558 | for j := Low(Source[i]) to High(Source[i]) do |
||
559 | begin |
||
560 | result[i][j].FieldType := Source[i][j].FieldType; |
||
561 | result[i][j].Goal := Source[i][j].Goal; |
||
562 | result[i][j].Panel := Source[i][j].Panel; |
||
563 | result[i][j].Stone := Source[i][j].Stone; |
||
564 | end; |
||
565 | end; |
||
566 | end; |
||
567 | |||
568 | procedure TMainForm.BuildPlayground(LevelArray: TLevelArray); |
||
569 | var |
||
570 | i, j, halftabs, cur_x: integer; |
||
571 | max_x, max_y, old_cw, old_ch: integer; |
||
572 | begin |
||
573 | PlayGround.Visible := false; |
||
574 | |||
575 | // Die Dimensionen ermitteln |
||
576 | max_x := 0; |
||
577 | for i := Low(LevelArray) to High(LevelArray) do |
||
578 | begin |
||
579 | halftabs := 0; |
||
580 | for j := Low(LevelArray[i]) to High(LevelArray[i]) do |
||
581 | begin |
||
11 | daniel-mar | 582 | if LevelArray[i][j].Typ = ftHalfSpace then inc(halftabs); |
1 | daniel-mar | 583 | DrawField(j, i, LevelArray[i][j], halftabs); |
584 | end; |
||
585 | cur_x := High(LevelArray[i]) + 1; |
||
586 | if cur_x > max_x then max_x := cur_x; |
||
587 | end; |
||
588 | max_y := High(LevelArray) + 1; |
||
589 | |||
590 | PlayGround.Visible := true; |
||
591 | |||
592 | // Die aktuellen Dimensionen merken |
||
593 | old_cw := ClientWidth; |
||
594 | old_ch := ClientHeight; |
||
595 | |||
596 | // Das Form an das Level anpassen |
||
597 | PlayGround.Width := MET_FIELD_SPACE + max_x * (MET_FIELD_SPACE + MET_FIELD_SIZE); |
||
598 | PlayGround.Height := MET_FIELD_SPACE + max_y * (MET_FIELD_SPACE + MET_FIELD_SIZE); |
||
599 | ClientWidth := 2 * MET_OUTER_MARGIN + PlayGround.Width; |
||
600 | ClientHeight := 2 * MET_OUTER_MARGIN + PlayGround.Height + Statistics.Height; |
||
601 | |||
602 | Statistics.Panels.Items[0].Width := Round(ClientWidth*MET_PERCENT_PNL_TIME); |
||
603 | Statistics.Panels.Items[1].Width := Round(ClientWidth*MET_PERCENT_PNL_STONES); |
||
604 | |||
605 | // Wenn sich das Form vergrößert oder verkleinert hat, neu justieren |
||
606 | if (old_cw <> ClientWidth) or (old_ch <> ClientHeight) then |
||
607 | begin |
||
608 | Left := Screen.Width div 2 - Width div 2; |
||
609 | Top := Screen.Height div 2 - Height div 2; |
||
610 | |||
611 | // Playground mittig setzen, falls die Mindestgröße für die |
||
612 | // Punkteanzeige unterschritten wurde, |
||
613 | PlayGround.Left := ClientWidth div 2 - PlayGround.Width div 2; |
||
614 | PlayGround.Top := ClientHeight div 2 - PlayGround.Height div 2; |
||
615 | end; |
||
616 | |||
6 | daniel-mar | 617 | SetLength(PrevPlaygroundMatrixes,1); |
618 | PrevPlaygroundMatrixes[0] := CloneMatrix(PlayGroundMatrix); |
||
619 | MUndo.Enabled := false; |
||
1 | daniel-mar | 620 | end; |
621 | |||
622 | procedure TMainForm.TimerTimer(Sender: TObject); |
||
623 | begin |
||
624 | if mainform.Focused then Inc(CountedSeconds); |
||
625 | RefreshTime; |
||
626 | end; |
||
627 | |||
628 | function TMainForm.LevelTime: String; |
||
629 | begin |
||
630 | result := SecondsToTimeString(CountedSeconds); |
||
631 | end; |
||
632 | |||
633 | procedure TMainForm.NewGame(Filename: string); |
||
634 | var |
||
635 | LevelArray: TLevelArray; |
||
11 | daniel-mar | 636 | begin |
1 | daniel-mar | 637 | DestroyLevel; |
638 | LevelFile := Filename; |
||
11 | daniel-mar | 639 | Level := TLevel.Create(LevelFile); |
640 | LevelArray := Level.LevelStringToLevelArray(true); |
||
1 | daniel-mar | 641 | if Length(LevelArray) = 0 then Exit; |
642 | BuildPlayground(LevelArray); |
||
643 | if not AreJumpsPossible then |
||
644 | begin |
||
9 | daniel-mar | 645 | MessageDlg(LNG_LVL_INVALID_NO_JUMP, mtError, [mbOk], 0); |
1 | daniel-mar | 646 | end; |
647 | RefreshTime; |
||
648 | RefreshStonesRemoved; |
||
649 | RefreshPoints; |
||
650 | end; |
||
651 | |||
652 | procedure TMainForm.MNewGameClick(Sender: TObject); |
||
653 | begin |
||
654 | LevelFile := AskForLevel; |
||
655 | if LevelFile <> '' then |
||
656 | begin |
||
657 | NewGame(LevelFile); |
||
658 | end; |
||
659 | end; |
||
660 | |||
661 | procedure TMainForm.MAboutClick(Sender: TObject); |
||
662 | begin |
||
663 | AboutBox.ShowModal; |
||
664 | end; |
||
665 | |||
666 | function TMainForm.AskForLevel: String; |
||
667 | begin |
||
668 | LevelChoice.ShowModal; |
||
669 | |||
670 | if LevelChoice.ModalResult <> mrOK then |
||
671 | begin |
||
672 | result := ''; |
||
673 | exit; |
||
674 | end; |
||
675 | |||
676 | result := LevelChoice.SelectedLevel; |
||
677 | end; |
||
678 | |||
679 | procedure TMainForm.FormShow(Sender: TObject); |
||
680 | begin |
||
681 | LevelFile := AskForLevel; |
||
682 | if LevelFile <> '' then |
||
683 | begin |
||
684 | NewGame(LevelFile); |
||
685 | end |
||
686 | else Close(); |
||
687 | end; |
||
688 | |||
8 | daniel-mar | 689 | function TMainForm.GoalStatus: TGoalStatus; |
690 | var |
||
691 | ft: TFieldType; |
||
692 | begin |
||
693 | if not MatrixHasGoal(PlaygroundMatrix) then |
||
694 | result := gsNoGoal |
||
695 | else if LevelRemovedStones < LevelTotalStones-1 then |
||
696 | Result := gsMultipleStonesRemaining |
||
697 | else |
||
698 | begin |
||
699 | ft := GoalFieldType(PlaygroundMatrix); |
||
700 | if ft = ftRed then |
||
701 | result := gsLastStoneInGoalRed |
||
702 | else if ft = ftYellow then |
||
703 | result := gsLastStoneInGoalYellow |
||
704 | else if ft = ftGreen then |
||
705 | result := gsLastStoneInGoalGreen; |
||
706 | end; |
||
707 | end; |
||
708 | |||
1 | daniel-mar | 709 | procedure TMainForm.FormCreate(Sender: TObject); |
710 | begin |
||
711 | JumpHistory := TStringList.Create; |
||
712 | LoadSettings; |
||
713 | end; |
||
714 | |||
715 | procedure TMainForm.FormDestroy(Sender: TObject); |
||
716 | begin |
||
11 | daniel-mar | 717 | DestroyLevel; |
1 | daniel-mar | 718 | JumpHistory.Free; |
719 | end; |
||
720 | |||
721 | procedure TMainForm.MJumpHistoryClick(Sender: TObject); |
||
722 | begin |
||
723 | HistoryForm.JumpMemo.Lines.Assign(JumpHistory); |
||
724 | HistoryForm.ShowModal; |
||
725 | end; |
||
726 | |||
727 | procedure TMainForm.RestartLevel; |
||
10 | daniel-mar | 728 | var |
729 | i: Integer; |
||
1 | daniel-mar | 730 | begin |
731 | MPauseTime.Enabled := false; |
||
732 | Timer.Enabled := false; |
||
733 | |||
734 | MRestartGame.Enabled := false; |
||
735 | |||
736 | CountedSeconds := 0; |
||
737 | RefreshTime; |
||
738 | |||
739 | Points := 0; |
||
740 | RefreshPoints; |
||
741 | |||
742 | LevelRemovedStones := 0; |
||
743 | RefreshStonesRemoved; |
||
744 | |||
745 | JumpHistory.Clear; |
||
746 | |||
10 | daniel-mar | 747 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[0]); |
748 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[0]); |
||
749 | for i := 1 to Length(PrevPlaygroundMatrixes)-1 do |
||
750 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
||
751 | SetLength(PrevPlaygroundMatrixes, 1); |
||
752 | |||
6 | daniel-mar | 753 | MUndo.Enabled := false; |
1 | daniel-mar | 754 | end; |
755 | |||
756 | procedure TMainForm.SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
||
757 | begin |
||
758 | ClearMatrix(PlayGroundMatrix, false); // Memory Leak verhindern |
||
759 | PlayGroundMatrix := CloneMatrix(Matrix); |
||
760 | end; |
||
761 | |||
762 | procedure TMainForm.MRestartGameClick(Sender: TObject); |
||
763 | begin |
||
764 | RestartLevel; |
||
765 | end; |
||
766 | |||
6 | daniel-mar | 767 | procedure TMainForm.MUndoClick(Sender: TObject); |
768 | var |
||
769 | PrevWorth: integer; |
||
770 | NewWorth: integer; |
||
771 | begin |
||
772 | if Length(PrevPlaygroundMatrixes) > 1 then |
||
773 | begin |
||
774 | PrevWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
775 | |||
776 | ClearMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1], false); |
||
777 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)-1); |
||
778 | |||
779 | NewWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
780 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
781 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
||
782 | |||
783 | JumpHistory.Delete(JumpHistory.Count-1); |
||
784 | |||
785 | Dec(LevelRemovedStones); |
||
786 | RefreshStonesRemoved; |
||
787 | |||
788 | Dec(Points, NewWorth-PrevWorth); |
||
789 | RefreshPoints; |
||
7 | daniel-mar | 790 | |
791 | // Sound abspielen |
||
792 | if MEnableSound.Checked then PlaySound(RES_UNDO, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
||
6 | daniel-mar | 793 | end; |
794 | |||
795 | MUndo.Enabled := Length(PrevPlaygroundMatrixes) > 1; |
||
796 | end; |
||
797 | |||
1 | daniel-mar | 798 | procedure TMainForm.MHighScoresClick(Sender: TObject); |
799 | begin |
||
800 | HighScoreForm.Execute(ExtractFileNameWithoutExt(LevelFile)); |
||
801 | end; |
||
802 | |||
803 | procedure TMainForm.MPauseTimeClick(Sender: TObject); |
||
804 | begin |
||
805 | MPauseTime.Enabled := false; |
||
806 | Timer.Enabled := false; |
||
807 | end; |
||
808 | |||
809 | procedure TMainForm.LoadSettings; |
||
810 | var |
||
811 | reg: TRegistry; |
||
812 | begin |
||
813 | reg := TRegistry.Create; |
||
814 | try |
||
815 | reg.RootKey := HKEY_CURRENT_USER; |
||
816 | if reg.OpenKeyReadOnly(REG_KEY) then |
||
817 | begin |
||
818 | if reg.ValueExists(REG_SOUND) then |
||
819 | MEnableSound.Checked := reg.ReadBool(REG_SOUND); |
||
820 | reg.CloseKey; |
||
821 | end; |
||
822 | finally |
||
823 | reg.Free; |
||
824 | end; |
||
825 | end; |
||
826 | |||
827 | procedure TMainForm.SaveSettings; |
||
828 | var |
||
829 | reg: TRegistry; |
||
830 | begin |
||
831 | reg := TRegistry.Create; |
||
832 | try |
||
833 | reg.RootKey := HKEY_CURRENT_USER; |
||
834 | if reg.OpenKey(REG_KEY, true) then |
||
835 | begin |
||
836 | reg.WriteBool(REG_SOUND, MEnableSound.Checked); |
||
837 | reg.CloseKey; |
||
838 | end; |
||
839 | finally |
||
840 | reg.Free; |
||
841 | end; |
||
842 | end; |
||
843 | |||
844 | |||
845 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
||
846 | begin |
||
847 | SaveSettings; |
||
848 | if FinishForm.NameEdit.Text <> '' then |
||
849 | begin |
||
850 | FinishForm.SaveSettings; |
||
851 | end; |
||
852 | end; |
||
853 | |||
854 | procedure TMainForm.MHelpClick(Sender: TObject); |
||
855 | begin |
||
856 | HelpForm.ShowModal; |
||
857 | end; |
||
858 | |||
859 | procedure TMainForm.MEnableSoundClick(Sender: TObject); |
||
860 | begin |
||
861 | MEnableSound.Checked := not MEnableSound.Checked; |
||
862 | end; |
||
863 | |||
864 | end. |