Subversion Repositories ipe_artfile_utils

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2 daniel-mar 1
[Project]
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FileName=ipe_artfile_packer.dev
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Name=Artfile Packer
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UnitCount=12
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Type=1
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Ver=2
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ObjFiles=
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Includes=
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Libs=
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PrivateResource=
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=
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Linker=
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IsCpp=0
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Icon=
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ExeOutput=
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ObjectOutput=
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OverrideOutput=0
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OverrideOutputName=ipe_artfile_packer.exe
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HostApplication=
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Folders=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000000
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LogOutput=
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LogOutputEnabled=0
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[VersionInfo]
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Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=0.1.1.1
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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ProductName=
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ProductVersion=
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AutoIncBuildNr=0
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SyncProduct=0
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[Unit1]
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FileName=ipe_artfile_packer.c
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CompileCpp=0
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Folder=BA Artfile Packer
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=ipe16_artfile.h
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit3]
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FileName=ipe32_artfile.h
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=bitmap.h
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=ipe32_lzw_encoder.c
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=ipe16_bmpimport.c
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=utils.c
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=ipe32_bmpimport.c
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=ipe_artfile_packer_ipe16_ba.c
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CompileCpp=0
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Folder=BA Artfile Packer
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=ipe_artfile_packer_ipe16_pip.c
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CompileCpp=0
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Folder=BA Artfile Packer
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=ipe_artfile_packer_ipe32.c
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CompileCpp=0
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Folder=BA Artfile Packer
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=ipe32_bmpimport.c
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=ipe16_lzw_encoder.c
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CompileCpp=0
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Folder=
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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