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/**
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 * Bitmap Import for Imagination Pilots Entertainment 32-bit games (IPE32)
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 * - Where's Waldo? Exploring Geography
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 * - Eraser Turnabout by Imagination Pilots
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 * - Virtual K'Nex by Imagination Pilots
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 * ART file packer and unpacker by Daniel Marschall, ViaThinkSoft (C) 2014-2018
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 * Revision: 2018-02-15
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 **/
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#ifndef __inc__ipe32_bmpimport
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#define __inc__ipe32_bmpimport
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#include <stdio.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdlib.h>
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typedef struct tagIpe32BmpImportData {
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        size_t dataSize;
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        char error[255];
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} Ipe32BmpImportData;
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bool ipe32_bmp_import(FILE* fibBitmap, Ipe32BmpImportData* result);
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void ipe32_free_bmpimport_result(Ipe32BmpImportData *res);
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#endif // #ifndef __inc__ipe32_bmpimport
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