Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
2 | daniel-mar | 1 | /** |
2 | * Bitmap Import for Imagination Pilots Entertainment 32-bit games (IPE32) |
||
3 | * - Where's Waldo? Exploring Geography |
||
4 | * - Eraser Turnabout by Imagination Pilots |
||
5 | * - Virtual K'Nex by Imagination Pilots |
||
6 | * ART file packer and unpacker by Daniel Marschall, ViaThinkSoft (C) 2014-2018 |
||
7 | * Revision: 2018-02-15 |
||
8 | **/ |
||
9 | |||
10 | #ifndef __inc__ipe32_bmpimport |
||
11 | #define __inc__ipe32_bmpimport |
||
12 | |||
13 | #include <stdio.h> |
||
14 | #include <stdint.h> |
||
15 | #include <stdbool.h> |
||
16 | #include <stdlib.h> |
||
17 | |||
18 | typedef struct tagIpe32BmpImportData { |
||
19 | size_t dataSize; |
||
20 | char error[255]; |
||
21 | } Ipe32BmpImportData; |
||
22 | |||
23 | bool ipe32_bmp_import(FILE* fibBitmap, Ipe32BmpImportData* result); |
||
24 | void ipe32_free_bmpimport_result(Ipe32BmpImportData *res); |
||
25 | |||
26 | #endif // #ifndef __inc__ipe32_bmpimport |
||
27 |