Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
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2 | daniel-mar | 1 | |
2 | [Product] |
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3 | |||
4 | Title=Nightmare Forest |
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5 | Vendor=ViaThinkSoft |
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6 | |||
7 | [Game] |
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8 | |||
9 | framerate=30 |
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10 | clockSpeedFactor=1 |
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11 | clockBlinksPerSecond=2 |
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12 | clockShowSeconds=1 |
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13 | |||
14 | ; 22:00 |
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15 | beginClockSeconds=79200 |
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16 | |||
17 | enemyRotateSmoothness=10 |
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18 | maxRunEnergy=300 |
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19 | waterLevel=60 |
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20 | sound3dVolumeCor=3500 |
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21 | invertMouse=0 |
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22 | test=0 |
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23 | camerarange=2000 |
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24 | fogdistance=600 |
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25 | waterMovementMaxDistance=30 |
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26 | gravity=0.5 |
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27 | JumpStartVelocity=25.0 |
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28 | MinFallVelocity=6.0 |
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29 | collissionboxsize=10.0 |
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30 | playerEyeHeight=85 |
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31 | cMaxTrees=3000 |
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32 | cMapSizeX=10000 |
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33 | cMapSizeZ=10000 |
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34 | cTreeRadius=100 |
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35 | cMaxEnemies=20 |
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36 | HitInterval=30 |
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37 | |||
38 | ; Enemy handling |
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39 | InitialEnemySafezone=2500 |
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40 | EnemySpawnMapBorderPadding=1000 |
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41 | |||
42 | [MapGen32] |
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43 | |||
44 | MaxBranchLength=400 |
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45 | PathFlexibility=15 |
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46 | MapBorderSize=5 |
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47 | PathWidthFactor=1 |
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48 | PathLength=0.30 |
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49 | TreePlacementMaxAttempts=1000 |
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50 | |||
51 | PathAcceptCheckCornerCircle = 0 |
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52 | PathAcceptCheckCornerCircleRadius = 500 |
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53 | |||
54 | PathAcceptCheckSquares = 1 |
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55 | PathAcceptCheckSquaresHorizontal = 5 |
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56 | PathAcceptCheckSquaresVertical = 5 |
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57 | |||
58 | PathBuildMaxAttempts=1000 |
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59 | |||
60 | |||
61 | [MapViewer] |
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62 | |||
63 | DefaultDrawWaypoints=1 |
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64 | miniatureFactor=20 |
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65 |