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267 daniel-mar 1
# Obfuscated filters
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## Location
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Obfuscated standalone filters:
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- Windows resource: RCDATA\16001\0
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- MacOS resource: 'DATA' 16001
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Normal standalone filters:
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- Windows resource: PARM\16000\0
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- MacOS resource: 'PARM' 16000
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## Implementation
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Defined in **ff.h**, implemented in **make.c**:
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    void obfusc(PARM_T* pparm);
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    void deobfusc(PARM_T* pparm);
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### Obfuscation "Version 3"
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Introduced in **Filter Foundry 1.7.0.5** [30-Jul-2021]
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It is compiler-dependant, therefore the resource cannot be exchanged between plugins!
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Algorithm: XOR with a modified `rand()`-stream with seed that is stored at position 0x30
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(this field is not used in the `PARM` resource).
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The rand() function is a bit altered:
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    int randInRange(int min, int max) {
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    	double scale = 1.0 / (RAND_MAX + 1);
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    	double range = (double)max - (double)min + 1;
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    	return min + (int)(rand() * scale * range);
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    }
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32 bit plugin is built with OpenWatcom (for Win95 compatibility) which has following formula:
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    int rand_openwatcom(unsigned int* seed) {
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            *seed = *seed * 1103515245L + 12345L;
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            return (*seed >> 16) & 0x7fff; /* Scale between 0 and RAND_MAX */
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    }
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64 bit plugin is built with Visual C++ which has following formula:
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    int rand_msvcc(unsigned int* seed) {
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    	*seed = *seed * 214013L + 2531011L;
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    	return (*seed >> 16) & 0x7fff; /* Scale between 0 and RAND_MAX */
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    }
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### Obfuscation "Version 2"
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Introduced in **Filter Foundry 1.7b1** [20-Sep-2019]
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It is compiler-independant!
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Algorithm: [XOR-Shift](https://de.wikipedia.org/wiki/Xorshift "XOR-Shift") with hardcoded seed `0x95d4a68f`.
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    x32 = 0x95d4a68f;
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    for(i = size, p = pparm; i--;) {
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    	x32 ^= x32 << 13;
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    	x32 ^= x32 >> 17;
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    	x32 ^= x32 << 5;
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    	*p++ ^= x32;
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    }
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### Obfuscation "Version 1"
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Introduced in **Filter Foundry 1.4b8,9,10**
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It is compiler-dependant, therefore the resource cannot be exchanged between plugins!
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Algorithm: XOR with `rand()`-stream with hardcoded seed `0xdc43df3c`.
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    srand(0xdc43df3c);
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    for(i = size, p = pparm; i--;) {
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    	*p++ ^= rand();
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    }
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The plugin is built with Visual C++ which has following formula:
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    int rand_msvcc(unsigned int* seed) {
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    	*seed = *seed * 214013L + 2531011L;
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    	return (*seed >> 16) & 0x7fff; /* Scale between 0 and RAND_MAX */
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    }
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