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Rev | Author | Line No. | Line |
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44 | daniel-mar | 1 | package de.viathinksoft.marschall.raumplan.fraktal3d; |
22 | daniel-mar | 2 | import com.jme.app.SimpleGame; |
3 | import com.jme.math.Vector3f; |
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4 | |||
44 | daniel-mar | 5 | public class RaumplanFraktal3D extends SimpleGame { |
22 | daniel-mar | 6 | |
7 | @Override |
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8 | protected void simpleInitGame() { |
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9 | cam.setLocation(new Vector3f(0, 50, 150)); |
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44 | daniel-mar | 10 | new Kubus(rootNode, 50, 25, 0, 0, 0, LockDirectoryEnum.LOCK_NOTHING, 1); |
22 | daniel-mar | 11 | } |
12 | |||
13 | /** |
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14 | * @param args |
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15 | */ |
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16 | public static void main(String[] args) { |
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44 | daniel-mar | 17 | RaumplanFraktal3D ball = new RaumplanFraktal3D(); |
47 | daniel-mar | 18 | ball.setConfigShowMode(ConfigShowMode.AlwaysShow); |
22 | daniel-mar | 19 | ball.start(); |
20 | } |
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21 | } |