# --------------------------------------------------------------------------- !if !$d(BCB) BCB = $(MAKEDIR)\.. !endif # --------------------------------------------------------------------------- # IDE SECTION # --------------------------------------------------------------------------- # The following section of the project makefile is managed by the BCB IDE. # It is recommended to use the IDE to change any of the values in this # section. # --------------------------------------------------------------------------- VERSION = BCB.04.04 # --------------------------------------------------------------------------- PROJECT = DelZip190.dll OBJFILES = temp\DelZip190.obj temp\userW.obj temp\funcs.obj temp\kernelW.obj \ temp\MbcsBuffer.obj temp\shellW.obj temp\FuncImport.obj temp\jmps.obj \ temp\ZTrees.obj temp\Crc32.obj temp\CrcTab.obj temp\Crypt.obj temp\DZ_StrW.obj \ temp\DZFrame.obj temp\DZMatch.obj temp\DZOper.obj temp\DZRaw.obj \ temp\Helpers.obj temp\lngmtch.obj temp\UInflate.obj temp\UnzCrypt.obj \ temp\UnzExec.obj temp\UnzFIO.obj temp\UnzInf.obj temp\UnzOp.obj \ temp\UnzProc.obj temp\UnzSS.obj temp\UnzSup.obj temp\UnzWin32.obj \ temp\UnzXplode.obj temp\UnzXtrct.obj temp\ZBits.obj temp\ZCrypt.obj \ temp\ZDeflate.obj temp\ZipDflt.obj temp\ZipFile.obj temp\ZipFIO.obj \ temp\ZipFnc.obj temp\ZipMain.obj temp\ZipOp.obj temp\ZipPrc.obj \ temp\ZipRead.obj temp\ZipSel.obj temp\ZipSS.obj temp\ZipUp.obj temp\ZipWin32.obj \ temp\ZStrings.obj temp\ZTreeAsm.obj temp\Common.obj temp\enter.obj \ temp\DivMod64.obj RESFILES = temp\dz190.res temp\dz_msgs.res RESDEPEN = $(RESFILES) LIBFILES = LIBRARIES = SPARELIBS = PACKAGES = DEFFILE = DelZipExp4.def # --------------------------------------------------------------------------- PATHCPP = .;..\..\Source\Cows;..\..\Source PATHASM = .;..\..\Source\Cows PATHPAS = .; PATHRC = .;..\..\Source DEBUGLIBPATH = $(BCB)\lib\debug RELEASELIBPATH = $(BCB)\lib\release USERDEFINES = NO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_ SYSDEFINES = NO_STRICT # --------------------------------------------------------------------------- CFLAG1 = -I$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl \ -WD -O2 -H=$(BCB)\lib\vcl40.csm -w -Ve -a8 -5 -k- -vi -c -b- -w-par -w-inl -Vx \ -tWM -D$(SYSDEFINES);$(USERDEFINES) PFLAGS = -U$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) \ -I$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl \ -N2temp -N0temp -DNO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_ -$Y- -$L- \ -$D- -v -JPHNE -M RFLAGS = -i$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl \ -DNO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_ AFLAGS = /i..\..\Source /i..\..\Source\Cows /i$(BCB)\include /i$(BCB)\include\vcl \ /dNO_STRICT /dUNICODE /d_UNICODE /dALLOW_WIN98 /d_USE_ASM_ /mx /mv32 /w2 /zn LFLAGS = -L$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) \ -aa -Tpd -x -Gn -Gi -w # --------------------------------------------------------------------------- ALLOBJ = c0d32.obj sysinit.obj $(OBJFILES) ALLRES = $(RESFILES) ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib # --------------------------------------------------------------------------- !ifdef IDEOPTIONS [Version Info] IncludeVerInfo=0 AutoIncBuild=0 MajorVer=1 MinorVer=0 Release=0 Build=0 Debug=0 PreRelease=0 Special=0 Private=0 DLL=0 Locale=3081 CodePage=1252 [Version Info Keys] CompanyName= FileDescription= FileVersion=1.0.0.0 InternalName= LegalCopyright= LegalTrademarks= OriginalFilename= ProductName= ProductVersion=1.0.0.0 Comments= [Excluded Packages] $(BCB)\Bin\dclqrt40.bpl=QuickReport Components C:\WINDOWS\SYSTEM\\ibsmp40.bpl=Borland C++ InterBase Alerter Component $(BCB)\Bin\dcldb40.bpl=Borland Database Components $(BCB)\Bin\dcltee40.bpl=Borland TeeChart Components $(BCB)\Bin\mfcowlwizard.bpl=MFC/OWL Wizard $(BCB)\Projects\PMemo\PMemo6Packc4.bpl=PlusMemo v6 and accessories [HistoryLists\hlIncludePath] Count=2 Item0=..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl Item1=$(BCB)\include;$(BCB)\include\vcl [HistoryLists\hlLibraryPath] Count=2 Item0=..\..\Source;..\..\Source\Cows;$(BCB)\lib\obj;$(BCB)\lib Item1=$(BCB)\lib\obj;$(BCB)\lib [HistoryLists\hlDebugSourcePath] Count=1 Item0=$(BCB)\source\vcl [HistoryLists\hlConditionals] Count=2 Item0=NO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_ Item1=NO_STRICT;ALLOW_WIN98;_USE_ASM_ [HistoryLists\hlIntOutputDir] Count=2 Item0=temp Item1=.\temp [HistoryLists\hlFinalOutputDir] Count=1 Item0=.[Debugging] [Debugging] DebugSourceDirs= [Parameters] RunParams= HostApplication= RemoteHost= RemotePath= RemoteDebug=0 [Compiler] InMemoryExe=0 ShowInfoMsgs=0 !endif # --------------------------------------------------------------------------- # MAKE SECTION # --------------------------------------------------------------------------- # This section of the project file is not used by the BCB IDE. It is for # the benefit of building from the command-line using the MAKE utility. # --------------------------------------------------------------------------- .autodepend # --------------------------------------------------------------------------- !if !$d(BCC32) BCC32 = bcc32 !endif !if !$d(CPP32) CPP32 = cpp32 !endif !if !$d(DCC32) DCC32 = dcc32 !endif !if !$d(TASM32) TASM32 = tasm32 !endif !if !$d(LINKER) LINKER = ilink32 !endif !if !$d(BRCC32) BRCC32 = brcc32 !endif # --------------------------------------------------------------------------- !if $d(PATHCPP) .PATH.CPP = $(PATHCPP) .PATH.C = $(PATHCPP) !endif !if $d(PATHPAS) .PATH.PAS = $(PATHPAS) !endif !if $d(PATHASM) .PATH.ASM = $(PATHASM) !endif !if $d(PATHRC) .PATH.RC = $(PATHRC) !endif # --------------------------------------------------------------------------- $(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE) $(BCB)\BIN\$(LINKER) @&&! $(LFLAGS) + $(ALLOBJ), + $(PROJECT),, + $(ALLLIB), + $(DEFFILE), + $(ALLRES) ! # --------------------------------------------------------------------------- .pas.hpp: $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< } .pas.obj: $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< } .cpp.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) -n$(@D) {$< } .c.obj: $(BCB)\BIN\$(BCC32) $(CFLAG1) -n$(@D) {$< } .c.i: $(BCB)\BIN\$(CPP32) $(CFLAG1) -n. {$< } .cpp.i: $(BCB)\BIN\$(CPP32) $(CFLAG1) -n. {$< } .asm.obj: $(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@ .rc.res: $(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $< # ---------------------------------------------------------------------------