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root/plumbers/trunk/PlumbersDelphi.groupproj
Revision: 18
Committed: Mon Jun 8 11:30:30 2020 UTC (23 months, 1 week ago) by daniel-marschall
File size: 1728 byte(s)
Log Message:
Tiny edits to scene editor. Compiled scene editor with Delphi 2007, so that it can be used on Win9x machines, too. Source code is now TurboDelphi backwards-compatible.

File Contents

# User Rev Content
1 daniel-marschall 2 <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 daniel-marschall 18 <PropertyGroup>
3     <ProjectGuid>{4b189250-2039-4388-bc2c-e0912519bb8c}</ProjectGuid>
4     </PropertyGroup>
5     <ItemGroup />
6     <ItemGroup>
7     <Projects Include="SceneEditor\BinEdit.dproj" />
8     <Projects Include="Win32_Player\Showtime32.dproj" />
9     </ItemGroup>
10     <ProjectExtensions>
11     <Borland.Personality>Default.Personality</Borland.Personality>
12     <Borland.ProjectType />
13     <BorlandProject>
14     <BorlandProject xmlns=""> <Default.Personality> </Default.Personality> </BorlandProject></BorlandProject>
15     </ProjectExtensions>
16     <Target Name="BinEdit">
17     <MSBuild Projects="SceneEditor\BinEdit.dproj" Targets="" />
18     </Target>
19     <Target Name="BinEdit:Clean">
20     <MSBuild Projects="SceneEditor\BinEdit.dproj" Targets="Clean" />
21     </Target>
22     <Target Name="BinEdit:Make">
23     <MSBuild Projects="SceneEditor\BinEdit.dproj" Targets="Make" />
24     </Target>
25     <Target Name="Showtime32">
26     <MSBuild Projects="Win32_Player\Showtime32.dproj" Targets="" />
27     </Target>
28     <Target Name="Showtime32:Clean">
29     <MSBuild Projects="Win32_Player\Showtime32.dproj" Targets="Clean" />
30     </Target>
31     <Target Name="Showtime32:Make">
32     <MSBuild Projects="Win32_Player\Showtime32.dproj" Targets="Make" />
33     </Target>
34     <Target Name="Build">
35     <CallTarget Targets="BinEdit;Showtime32" />
36     </Target>
37     <Target Name="Clean">
38     <CallTarget Targets="BinEdit:Clean;Showtime32:Clean" />
39     </Target>
40     <Target Name="Make">
41     <CallTarget Targets="BinEdit:Make;Showtime32:Make" />
42     </Target>
43     <Import Condition="Exists('$(MSBuildBinPath)\Borland.Group.Targets')" Project="$(MSBuildBinPath)\Borland.Group.Targets" />
44     </Project>